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- 'use strict';
- var Buffer = require('safe-buffer').Buffer;
- var toBuffer = require('to-buffer');
- // prototype class for hash functions
- function Hash(blockSize, finalSize) {
- this._block = Buffer.alloc(blockSize);
- this._finalSize = finalSize;
- this._blockSize = blockSize;
- this._len = 0;
- }
- Hash.prototype.update = function (data, enc) {
- /* eslint no-param-reassign: 0 */
- data = toBuffer(data, enc || 'utf8');
- var block = this._block;
- var blockSize = this._blockSize;
- var length = data.length;
- var accum = this._len;
- for (var offset = 0; offset < length;) {
- var assigned = accum % blockSize;
- var remainder = Math.min(length - offset, blockSize - assigned);
- for (var i = 0; i < remainder; i++) {
- block[assigned + i] = data[offset + i];
- }
- accum += remainder;
- offset += remainder;
- if ((accum % blockSize) === 0) {
- this._update(block);
- }
- }
- this._len += length;
- return this;
- };
- Hash.prototype.digest = function (enc) {
- var rem = this._len % this._blockSize;
- this._block[rem] = 0x80;
- /*
- * zero (rem + 1) trailing bits, where (rem + 1) is the smallest
- * non-negative solution to the equation (length + 1 + (rem + 1)) === finalSize mod blockSize
- */
- this._block.fill(0, rem + 1);
- if (rem >= this._finalSize) {
- this._update(this._block);
- this._block.fill(0);
- }
- var bits = this._len * 8;
- // uint32
- if (bits <= 0xffffffff) {
- this._block.writeUInt32BE(bits, this._blockSize - 4);
- // uint64
- } else {
- var lowBits = (bits & 0xffffffff) >>> 0;
- var highBits = (bits - lowBits) / 0x100000000;
- this._block.writeUInt32BE(highBits, this._blockSize - 8);
- this._block.writeUInt32BE(lowBits, this._blockSize - 4);
- }
- this._update(this._block);
- var hash = this._hash();
- return enc ? hash.toString(enc) : hash;
- };
- Hash.prototype._update = function () {
- throw new Error('_update must be implemented by subclass');
- };
- module.exports = Hash;
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