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- // Copyright (c) 2008, 2010 Alessandro Warth <awarth@cs.ucla.edu>
- DEBUG = false;
- // getTag: object -> unique id
- // tagToRef: unique id -> object
- // Note: this hashing scheme causes a huge memory leak (all b/c JS doesn't support weak references)
- (function() {
- var numIdx = 0, tagToRef = {}
- var _getTag = function(r) {
- if (r === null || r === undefined)
- return r
- switch (typeof r) {
- case "boolean": return r == true ? "Btrue" : "Bfalse"
- case "string": return "S" + r
- case "number": return "N" + r
- default: return r.hasOwnProperty("_id_") ? r._id_ : r._id_ = "R" + numIdx++
- }
- }
- getTag = function(r) {
- var tag = _getTag(r)
- tagToRef[tag] = r
- return tag
- }
- getRef = function(t) {
- return tagToRef[t]
- }
- })()
- // implementation of possible worlds
- worldProto = {}
- baseWorld = thisWorld = (function() {
- var writes = {}
- return {
- parent: worldProto,
- writes: writes,
- hasOwn: function(r, p) {
- var id = getTag(r)
- return writes.hasOwnProperty(id) && writes[id].hasOwnProperty(p)
- },
- has: function(r, p) {
- return this.hasOwn(r, p) ||
- r !== Object.prototype && this.has(r === null || r === undefined ? Object.prototype : r.parent, p)
- },
- props: function(r, ps) {
- var id = getTag(r)
- if (writes.hasOwnProperty(id))
- for (var p in writes[id])
- if (writes[id].hasOwnProperty(p))
- ps[p] = true
- if (r !== Object.prototype)
- this.props(r === null || r === undefined ? Object.prototype : r.parent, ps)
- return ps
- },
- _get: function(r, p) {
- var id = getTag(r)
- if (DEBUG) console.log("? top-level world looking up " + id + "." + p)
- if (writes.hasOwnProperty(id) && writes[id].hasOwnProperty(p))
- return writes[id][p]
- else if (r !== Object.prototype)
- return thisWorld._get(r === null || r === undefined ? Object.prototype : r.parent, p)
- else
- return undefined
- },
- get: function(r, p) {
- // the top-level world's commit operation is a no-op, so reads don't have to be recorded
- if (typeof r === "string" && (typeof p === "number" || p === "length"))
- return r[p]
- else
- return this._get(r, p)
- },
- set: function(r, p, v) {
- if (typeof r === "string" && (typeof p === "number" || p === "length"))
- throw "the indices and length of a string are immutable, and you tried to change them!"
- var id = getTag(r)
- if (DEBUG) console.log("! top-level world assigning to " + id + "." + p)
- if (!writes.hasOwnProperty(id))
- writes[id] = {}
- writes[id][p] = v
- return v
- },
- commit: function() { },
- sprout: function() {
- var parentWorld = this, writes = {}, reads = {}
- return {
- parent: worldProto,
- writes: writes,
- reads: reads,
- hasOwn: function(r, p) {
- var id = getTag(r)
- return writes.hasOwnProperty(id) && writes[id].hasOwnProperty(p) ||
- reads.hasOwnProperty(id) && reads[id].hasOwnProperty(p) ||
- parentWorld.hasOwn(r, p)
- },
- has: function(r, p) {
- return this.hasOwn(r, p) ||
- r !== Object.prototype && this.has(r === null || r === undefined ? Object.prototype : r.parent, p)
- },
- props: function(r, ps) {
- var id = getTag(r)
- if (writes.hasOwnProperty(id))
- for (var p in writes[id])
- if (writes[id].hasOwnProperty(p))
- ps[p] = true
- if (reads.hasOwnProperty(id))
- for (var p in reads[id])
- if (reads[id].hasOwnProperty(p))
- ps[p] = true
- if (r !== Object.prototype)
- this.props(r === null || r === undefined ? Object.prototype : r.parent, ps)
- parentWorld.props(r, ps)
- return ps
- },
- _get: function(r, p) {
- var id = getTag(r)
- if (DEBUG) console.log("? child world looking up " + id + "." + p)
- if (writes.hasOwnProperty(id) && writes[id].hasOwnProperty(p))
- return writes[id][p]
- else if (reads.hasOwnProperty(id) && reads[id].hasOwnProperty(p))
- return reads[id][p]
- else
- return parentWorld._get(r, p)
- },
- get: function(r, p) {
- if (typeof r === "string" && (typeof p === "number" || p === "length"))
- return r[p]
- var id = getTag(r), ans = this._get(r, p)
- if (!reads.hasOwnProperty(id)) {
- reads[id] = {}
- if (!reads[id].hasOwnProperty(p))
- reads[id][p] = ans
- }
- return ans
- },
- set: function(r, p, v) {
- if (typeof r === "string" && (typeof p === "number" || p === "length"))
- throw "the indices and length of a string are immutable, and you tried to change them!"
- var id = getTag(r)
- if (DEBUG) console.log("! child world assigning to " + id + "." + p)
- if (!writes.hasOwnProperty(id))
- writes[id] = {}
- writes[id][p] = v
- return v
- },
- commit: function() {
- // serializability check
- for (var id in reads) {
- if (!reads.hasOwnProperty(id))
- continue
- for (var p in reads[id]) {
- if (!reads[id].hasOwnProperty(p))
- continue
- else if (reads[id][p] !== parentWorld._get(getRef(id), p))
- throw "commit failed"
- }
- }
- // propagation of side effects
- for (var id in writes) {
- if (!writes.hasOwnProperty(id))
- continue
- for (var p in writes[id]) {
- if (!writes[id].hasOwnProperty(p))
- continue
- if (!parentWorld.writes.hasOwnProperty(id))
- parentWorld.writes[id] = {}
- if (DEBUG) console.log("committing " + id + "." + p)
- parentWorld.writes[id][p] = writes[id][p]
- }
- }
- writes = {}
- reads = {}
- },
- sprout: parentWorld.sprout
- }
- }
- }
- })()
- worldStack = [thisWorld]
- // Lexical scopes
- GlobalScope = function() { }
- GlobalScope.prototype = {
- parent: Object.prototype,
- hasOwn: function(n) { return thisWorld.hasOwn(this, n) },
- has: function(n) { return thisWorld.has(this, n) },
- get: function(n) { return thisWorld.get(this, n) },
- set: function(n, v) { return thisWorld.set(this, n, v) },
- decl: function(n, v) { return baseWorld.set(this, n, v) },
- makeChild: function() { return new ActivationRecord(this) }
- }
- ActivationRecord = function(parent) { this.parent = parent }
- ActivationRecord.prototype = new GlobalScope()
- ActivationRecord.prototype.get = function(n) { return thisWorld.has(this, n) ?
- thisWorld.get(this, n) :
- this.parent.get(n) }
- ActivationRecord.prototype.set = function(n, v) { return thisWorld.has(this, n) ?
- thisWorld.set(this, n, v) :
- this.parent.set(n, v) }
- thisScope = new GlobalScope()
- // Sends
- send = function(sel, recv, args) {
- //alert("doing a send, sel=" + sel + ", recv=" + recv + ", args=" + args)
- return thisWorld.get(recv, sel).apply(recv, args)
- }
- // New
- Function.prototype.worldsNew = function() {
- var r = {parent: thisWorld.get(this, "prototype")}
- this.apply(r, arguments)
- return r
- }
- // instanceof
- instanceOf = function(x, C) {
- var p = x.parent, Cp = thisWorld.get(C, "prototype")
- while (p != undefined) {
- if (p == Cp)
- return true
- p = p.parent
- }
- return false
- }
- // Some globals, etc.
- wObject = function() { }
- thisScope.decl("Object", wObject)
- thisWorld.set(wObject, "prototype", Object.prototype)
- thisWorld.set(Object.prototype, "hasOwn", function(p) { return thisWorld.has(this, p) })
- thisWorld.set(Object.prototype, "toString", function() { return "" + this })
- thisWorld.set(worldProto, "sprout", function() { return this.sprout() })
- thisWorld.set(worldProto, "commit", function() { return this.commit() })
- thisWorld.set(worldProto, "toString", function() { return "[World " + this.getTag() + "]" })
- wWorld = function() { }; thisScope.decl("World", wWorld); thisWorld.set(wWorld, "prototype", worldProto)
- wBoolean = function() { }; thisScope.decl("Boolean", wBoolean); thisWorld.set(wBoolean, "prototype", {parent: Object.prototype})
- wNumber = function() { }; thisScope.decl("Number", wNumber); thisWorld.set(wNumber, "prototype", {parent: Object.prototype})
- wString = function() { }; thisScope.decl("String", wString); thisWorld.set(wString, "prototype", {parent: Object.prototype})
- wArray = function() { }; thisScope.decl("Array", wArray); thisWorld.set(wArray, "prototype", {parent: Object.prototype})
- wFunction = function() { }; thisScope.decl("Function", wFunction); thisWorld.set(wFunction, "prototype", {parent: Object.prototype})
- Boolean.prototype.parent = thisWorld.get(wBoolean, "prototype")
- Number.prototype.parent = thisWorld.get(wNumber, "prototype")
- String.prototype.parent = thisWorld.get(wString, "prototype")
- Function.prototype.parent = thisWorld.get(wFunction, "prototype")
- // Don't need to do this for Array because Worlds/JS arrays are not JS arrays
- thisWorld.set(wString, "fromCharCode", function(x) { return String.fromCharCode(x) })
- thisWorld.set(String.prototype.parent, "charCodeAt", function(x) { return this.charCodeAt(x) })
- thisWorld.set(Function.prototype.parent, "apply", function(recv, args) {
- var jsArgs
- if (args && thisWorld.get(args, "length") > 0) {
- jsArgs = []
- for (var idx = 0; idx < thisWorld.get(args, "length"); idx++)
- jsArgs.push(thisWorld.get(args, idx))
- }
- return this.apply(recv, jsArgs)
- })
- thisWorld.set(Function.prototype.parent, "call", function(recv) {
- var jsArgs = []
- for (var idx = 1; idx < arguments.length; idx++)
- jsArgs.push(arguments[idx])
- return this.apply(recv, jsArgs)
- })
- thisScope.decl("null", null)
- thisScope.decl("undefined", undefined)
- thisScope.decl("true", true)
- thisScope.decl("false", false)
- thisScope.decl("jsEval", function(s) { return eval(thisWorld.get(s, "toString").call(s)) })
- thisScope.decl("print", function(s) { print(thisWorld.get(s, "toString").call(s)) })
- thisScope.decl("alert", function(s) { alert(thisWorld.get(s, "toString").call(s)) })
- thisScope.decl("prompt", function(s) { return prompt(thisWorld.get(s, "toString").call(s)) })
- thisScope.decl("confirm", function(s) { return confirm(thisWorld.get(s, "toString").call(s)) })
- thisScope.decl("parseInt", function(s) { return parseInt(s) })
- thisScope.decl("parseFloat", function(s) { return parseFloat(s) })
- WorldsConsole = {}
- thisScope.decl("console", WorldsConsole)
- thisWorld.set(WorldsConsole, "log", function(s) { Transcript.show(thisWorld.get(s, "toString").apply(s)) })
- Array.prototype.toWJSArray = function() {
- var r = wArray.worldsNew()
- for (var idx = 0; idx < this.length; idx++)
- thisWorld.set(r, idx, this[idx])
- thisWorld.set(r, "length", this.length)
- return r
- }
- Object.prototype.toWJSObject = function() {
- var r = wObject.worldsNew()
- for (var p in this)
- if (this.hasOwnProperty(p))
- thisWorld.set(r, p, this[p])
- return r
- }
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