| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758 | /*Language: ProcessingDescription: Processing is a flexible software sketchbook and a language for learning how to code within the context of the visual arts.Author: Erik Paluka <erik.paluka@gmail.com>Website: https://processing.orgCategory: graphics*/function processing(hljs) {  return {    name: 'Processing',    keywords: {      keyword: 'BufferedReader PVector PFont PImage PGraphics HashMap boolean byte char color ' +        'double float int long String Array FloatDict FloatList IntDict IntList JSONArray JSONObject ' +        'Object StringDict StringList Table TableRow XML ' +        // Java keywords        'false synchronized int abstract float private char boolean static null if const ' +        'for true while long throw strictfp finally protected import native final return void ' +        'enum else break transient new catch instanceof byte super volatile case assert short ' +        'package default double public try this switch continue throws protected public private',      literal: 'P2D P3D HALF_PI PI QUARTER_PI TAU TWO_PI',      title: 'setup draw',      built_in: 'displayHeight displayWidth mouseY mouseX mousePressed pmouseX pmouseY key ' +        'keyCode pixels focused frameCount frameRate height width ' +        'size createGraphics beginDraw createShape loadShape PShape arc ellipse line point ' +        'quad rect triangle bezier bezierDetail bezierPoint bezierTangent curve curveDetail curvePoint ' +        'curveTangent curveTightness shape shapeMode beginContour beginShape bezierVertex curveVertex ' +        'endContour endShape quadraticVertex vertex ellipseMode noSmooth rectMode smooth strokeCap ' +        'strokeJoin strokeWeight mouseClicked mouseDragged mouseMoved mousePressed mouseReleased ' +        'mouseWheel keyPressed keyPressedkeyReleased keyTyped print println save saveFrame day hour ' +        'millis minute month second year background clear colorMode fill noFill noStroke stroke alpha ' +        'blue brightness color green hue lerpColor red saturation modelX modelY modelZ screenX screenY ' +        'screenZ ambient emissive shininess specular add createImage beginCamera camera endCamera frustum ' +        'ortho perspective printCamera printProjection cursor frameRate noCursor exit loop noLoop popStyle ' +        'pushStyle redraw binary boolean byte char float hex int str unbinary unhex join match matchAll nf ' +        'nfc nfp nfs split splitTokens trim append arrayCopy concat expand reverse shorten sort splice subset ' +        'box sphere sphereDetail createInput createReader loadBytes loadJSONArray loadJSONObject loadStrings ' +        'loadTable loadXML open parseXML saveTable selectFolder selectInput beginRaw beginRecord createOutput ' +        'createWriter endRaw endRecord PrintWritersaveBytes saveJSONArray saveJSONObject saveStream saveStrings ' +        'saveXML selectOutput popMatrix printMatrix pushMatrix resetMatrix rotate rotateX rotateY rotateZ scale ' +        'shearX shearY translate ambientLight directionalLight lightFalloff lights lightSpecular noLights normal ' +        'pointLight spotLight image imageMode loadImage noTint requestImage tint texture textureMode textureWrap ' +        'blend copy filter get loadPixels set updatePixels blendMode loadShader PShaderresetShader shader createFont ' +        'loadFont text textFont textAlign textLeading textMode textSize textWidth textAscent textDescent abs ceil ' +        'constrain dist exp floor lerp log mag map max min norm pow round sq sqrt acos asin atan atan2 cos degrees ' +        'radians sin tan noise noiseDetail noiseSeed random randomGaussian randomSeed'    },    contains: [      hljs.C_LINE_COMMENT_MODE,      hljs.C_BLOCK_COMMENT_MODE,      hljs.APOS_STRING_MODE,      hljs.QUOTE_STRING_MODE,      hljs.C_NUMBER_MODE    ]  };}module.exports = processing;
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