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var rng;if (global.crypto && crypto.getRandomValues) {  // WHATWG crypto-based RNG - http://wiki.whatwg.org/wiki/Crypto  // Moderately fast, high quality  var _rnds8 = new Uint8Array(16);  rng = function whatwgRNG() {    crypto.getRandomValues(_rnds8);    return _rnds8;  };}if (!rng) {  // Math.random()-based (RNG)  //  // If all else fails, use Math.random().  It's fast, but is of unspecified  // quality.  var  _rnds = new Array(16);  rng = function() {    for (var i = 0, r; i < 16; i++) {      if ((i & 0x03) === 0) r = Math.random() * 0x100000000;      _rnds[i] = r >>> ((i & 0x03) << 3) & 0xff;    }    return _rnds;  };}module.exports = rng;
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