| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377 | /** * lodash (Custom Build) <https://lodash.com/> * Build: `lodash modularize exports="npm" -o ./` * Copyright jQuery Foundation and other contributors <https://jquery.org/> * Released under MIT license <https://lodash.com/license> * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE> * Copyright Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors *//** Used as the `TypeError` message for "Functions" methods. */var FUNC_ERROR_TEXT = 'Expected a function';/** Used as references for various `Number` constants. */var NAN = 0 / 0;/** `Object#toString` result references. */var symbolTag = '[object Symbol]';/** Used to match leading and trailing whitespace. */var reTrim = /^\s+|\s+$/g;/** Used to detect bad signed hexadecimal string values. */var reIsBadHex = /^[-+]0x[0-9a-f]+$/i;/** Used to detect binary string values. */var reIsBinary = /^0b[01]+$/i;/** Used to detect octal string values. */var reIsOctal = /^0o[0-7]+$/i;/** Built-in method references without a dependency on `root`. */var freeParseInt = parseInt;/** Detect free variable `global` from Node.js. */var freeGlobal = typeof global == 'object' && global && global.Object === Object && global;/** Detect free variable `self`. */var freeSelf = typeof self == 'object' && self && self.Object === Object && self;/** Used as a reference to the global object. */var root = freeGlobal || freeSelf || Function('return this')();/** Used for built-in method references. */var objectProto = Object.prototype;/** * Used to resolve the * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring) * of values. */var objectToString = objectProto.toString;/* Built-in method references for those with the same name as other `lodash` methods. */var nativeMax = Math.max,    nativeMin = Math.min;/** * Gets the timestamp of the number of milliseconds that have elapsed since * the Unix epoch (1 January 1970 00:00:00 UTC). * * @static * @memberOf _ * @since 2.4.0 * @category Date * @returns {number} Returns the timestamp. * @example * * _.defer(function(stamp) { *   console.log(_.now() - stamp); * }, _.now()); * // => Logs the number of milliseconds it took for the deferred invocation. */var now = function() {  return root.Date.now();};/** * Creates a debounced function that delays invoking `func` until after `wait` * milliseconds have elapsed since the last time the debounced function was * invoked. The debounced function comes with a `cancel` method to cancel * delayed `func` invocations and a `flush` method to immediately invoke them. * Provide `options` to indicate whether `func` should be invoked on the * leading and/or trailing edge of the `wait` timeout. The `func` is invoked * with the last arguments provided to the debounced function. Subsequent * calls to the debounced function return the result of the last `func` * invocation. * * **Note:** If `leading` and `trailing` options are `true`, `func` is * invoked on the trailing edge of the timeout only if the debounced function * is invoked more than once during the `wait` timeout. * * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred * until to the next tick, similar to `setTimeout` with a timeout of `0`. * * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/) * for details over the differences between `_.debounce` and `_.throttle`. * * @static * @memberOf _ * @since 0.1.0 * @category Function * @param {Function} func The function to debounce. * @param {number} [wait=0] The number of milliseconds to delay. * @param {Object} [options={}] The options object. * @param {boolean} [options.leading=false] *  Specify invoking on the leading edge of the timeout. * @param {number} [options.maxWait] *  The maximum time `func` is allowed to be delayed before it's invoked. * @param {boolean} [options.trailing=true] *  Specify invoking on the trailing edge of the timeout. * @returns {Function} Returns the new debounced function. * @example * * // Avoid costly calculations while the window size is in flux. * jQuery(window).on('resize', _.debounce(calculateLayout, 150)); * * // Invoke `sendMail` when clicked, debouncing subsequent calls. * jQuery(element).on('click', _.debounce(sendMail, 300, { *   'leading': true, *   'trailing': false * })); * * // Ensure `batchLog` is invoked once after 1 second of debounced calls. * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 }); * var source = new EventSource('/stream'); * jQuery(source).on('message', debounced); * * // Cancel the trailing debounced invocation. * jQuery(window).on('popstate', debounced.cancel); */function debounce(func, wait, options) {  var lastArgs,      lastThis,      maxWait,      result,      timerId,      lastCallTime,      lastInvokeTime = 0,      leading = false,      maxing = false,      trailing = true;  if (typeof func != 'function') {    throw new TypeError(FUNC_ERROR_TEXT);  }  wait = toNumber(wait) || 0;  if (isObject(options)) {    leading = !!options.leading;    maxing = 'maxWait' in options;    maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;    trailing = 'trailing' in options ? !!options.trailing : trailing;  }  function invokeFunc(time) {    var args = lastArgs,        thisArg = lastThis;    lastArgs = lastThis = undefined;    lastInvokeTime = time;    result = func.apply(thisArg, args);    return result;  }  function leadingEdge(time) {    // Reset any `maxWait` timer.    lastInvokeTime = time;    // Start the timer for the trailing edge.    timerId = setTimeout(timerExpired, wait);    // Invoke the leading edge.    return leading ? invokeFunc(time) : result;  }  function remainingWait(time) {    var timeSinceLastCall = time - lastCallTime,        timeSinceLastInvoke = time - lastInvokeTime,        result = wait - timeSinceLastCall;    return maxing ? nativeMin(result, maxWait - timeSinceLastInvoke) : result;  }  function shouldInvoke(time) {    var timeSinceLastCall = time - lastCallTime,        timeSinceLastInvoke = time - lastInvokeTime;    // Either this is the first call, activity has stopped and we're at the    // trailing edge, the system time has gone backwards and we're treating    // it as the trailing edge, or we've hit the `maxWait` limit.    return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||      (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));  }  function timerExpired() {    var time = now();    if (shouldInvoke(time)) {      return trailingEdge(time);    }    // Restart the timer.    timerId = setTimeout(timerExpired, remainingWait(time));  }  function trailingEdge(time) {    timerId = undefined;    // Only invoke if we have `lastArgs` which means `func` has been    // debounced at least once.    if (trailing && lastArgs) {      return invokeFunc(time);    }    lastArgs = lastThis = undefined;    return result;  }  function cancel() {    if (timerId !== undefined) {      clearTimeout(timerId);    }    lastInvokeTime = 0;    lastArgs = lastCallTime = lastThis = timerId = undefined;  }  function flush() {    return timerId === undefined ? result : trailingEdge(now());  }  function debounced() {    var time = now(),        isInvoking = shouldInvoke(time);    lastArgs = arguments;    lastThis = this;    lastCallTime = time;    if (isInvoking) {      if (timerId === undefined) {        return leadingEdge(lastCallTime);      }      if (maxing) {        // Handle invocations in a tight loop.        timerId = setTimeout(timerExpired, wait);        return invokeFunc(lastCallTime);      }    }    if (timerId === undefined) {      timerId = setTimeout(timerExpired, wait);    }    return result;  }  debounced.cancel = cancel;  debounced.flush = flush;  return debounced;}/** * Checks if `value` is the * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types) * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`) * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an object, else `false`. * @example * * _.isObject({}); * // => true * * _.isObject([1, 2, 3]); * // => true * * _.isObject(_.noop); * // => true * * _.isObject(null); * // => false */function isObject(value) {  var type = typeof value;  return !!value && (type == 'object' || type == 'function');}/** * Checks if `value` is object-like. A value is object-like if it's not `null` * and has a `typeof` result of "object". * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is object-like, else `false`. * @example * * _.isObjectLike({}); * // => true * * _.isObjectLike([1, 2, 3]); * // => true * * _.isObjectLike(_.noop); * // => false * * _.isObjectLike(null); * // => false */function isObjectLike(value) {  return !!value && typeof value == 'object';}/** * Checks if `value` is classified as a `Symbol` primitive or object. * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a symbol, else `false`. * @example * * _.isSymbol(Symbol.iterator); * // => true * * _.isSymbol('abc'); * // => false */function isSymbol(value) {  return typeof value == 'symbol' ||    (isObjectLike(value) && objectToString.call(value) == symbolTag);}/** * Converts `value` to a number. * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to process. * @returns {number} Returns the number. * @example * * _.toNumber(3.2); * // => 3.2 * * _.toNumber(Number.MIN_VALUE); * // => 5e-324 * * _.toNumber(Infinity); * // => Infinity * * _.toNumber('3.2'); * // => 3.2 */function toNumber(value) {  if (typeof value == 'number') {    return value;  }  if (isSymbol(value)) {    return NAN;  }  if (isObject(value)) {    var other = typeof value.valueOf == 'function' ? value.valueOf() : value;    value = isObject(other) ? (other + '') : other;  }  if (typeof value != 'string') {    return value === 0 ? value : +value;  }  value = value.replace(reTrim, '');  var isBinary = reIsBinary.test(value);  return (isBinary || reIsOctal.test(value))    ? freeParseInt(value.slice(2), isBinary ? 2 : 8)    : (reIsBadHex.test(value) ? NAN : +value);}module.exports = debounce;
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