| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191 | var isObject = require('./isObject'),    now = require('./now'),    toNumber = require('./toNumber');/** Error message constants. */var FUNC_ERROR_TEXT = 'Expected a function';/* Built-in method references for those with the same name as other `lodash` methods. */var nativeMax = Math.max,    nativeMin = Math.min;/** * Creates a debounced function that delays invoking `func` until after `wait` * milliseconds have elapsed since the last time the debounced function was * invoked. The debounced function comes with a `cancel` method to cancel * delayed `func` invocations and a `flush` method to immediately invoke them. * Provide `options` to indicate whether `func` should be invoked on the * leading and/or trailing edge of the `wait` timeout. The `func` is invoked * with the last arguments provided to the debounced function. Subsequent * calls to the debounced function return the result of the last `func` * invocation. * * **Note:** If `leading` and `trailing` options are `true`, `func` is * invoked on the trailing edge of the timeout only if the debounced function * is invoked more than once during the `wait` timeout. * * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred * until to the next tick, similar to `setTimeout` with a timeout of `0`. * * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/) * for details over the differences between `_.debounce` and `_.throttle`. * * @static * @memberOf _ * @since 0.1.0 * @category Function * @param {Function} func The function to debounce. * @param {number} [wait=0] The number of milliseconds to delay. * @param {Object} [options={}] The options object. * @param {boolean} [options.leading=false] *  Specify invoking on the leading edge of the timeout. * @param {number} [options.maxWait] *  The maximum time `func` is allowed to be delayed before it's invoked. * @param {boolean} [options.trailing=true] *  Specify invoking on the trailing edge of the timeout. * @returns {Function} Returns the new debounced function. * @example * * // Avoid costly calculations while the window size is in flux. * jQuery(window).on('resize', _.debounce(calculateLayout, 150)); * * // Invoke `sendMail` when clicked, debouncing subsequent calls. * jQuery(element).on('click', _.debounce(sendMail, 300, { *   'leading': true, *   'trailing': false * })); * * // Ensure `batchLog` is invoked once after 1 second of debounced calls. * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 }); * var source = new EventSource('/stream'); * jQuery(source).on('message', debounced); * * // Cancel the trailing debounced invocation. * jQuery(window).on('popstate', debounced.cancel); */function debounce(func, wait, options) {  var lastArgs,      lastThis,      maxWait,      result,      timerId,      lastCallTime,      lastInvokeTime = 0,      leading = false,      maxing = false,      trailing = true;  if (typeof func != 'function') {    throw new TypeError(FUNC_ERROR_TEXT);  }  wait = toNumber(wait) || 0;  if (isObject(options)) {    leading = !!options.leading;    maxing = 'maxWait' in options;    maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;    trailing = 'trailing' in options ? !!options.trailing : trailing;  }  function invokeFunc(time) {    var args = lastArgs,        thisArg = lastThis;    lastArgs = lastThis = undefined;    lastInvokeTime = time;    result = func.apply(thisArg, args);    return result;  }  function leadingEdge(time) {    // Reset any `maxWait` timer.    lastInvokeTime = time;    // Start the timer for the trailing edge.    timerId = setTimeout(timerExpired, wait);    // Invoke the leading edge.    return leading ? invokeFunc(time) : result;  }  function remainingWait(time) {    var timeSinceLastCall = time - lastCallTime,        timeSinceLastInvoke = time - lastInvokeTime,        timeWaiting = wait - timeSinceLastCall;    return maxing      ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)      : timeWaiting;  }  function shouldInvoke(time) {    var timeSinceLastCall = time - lastCallTime,        timeSinceLastInvoke = time - lastInvokeTime;    // Either this is the first call, activity has stopped and we're at the    // trailing edge, the system time has gone backwards and we're treating    // it as the trailing edge, or we've hit the `maxWait` limit.    return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||      (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));  }  function timerExpired() {    var time = now();    if (shouldInvoke(time)) {      return trailingEdge(time);    }    // Restart the timer.    timerId = setTimeout(timerExpired, remainingWait(time));  }  function trailingEdge(time) {    timerId = undefined;    // Only invoke if we have `lastArgs` which means `func` has been    // debounced at least once.    if (trailing && lastArgs) {      return invokeFunc(time);    }    lastArgs = lastThis = undefined;    return result;  }  function cancel() {    if (timerId !== undefined) {      clearTimeout(timerId);    }    lastInvokeTime = 0;    lastArgs = lastCallTime = lastThis = timerId = undefined;  }  function flush() {    return timerId === undefined ? result : trailingEdge(now());  }  function debounced() {    var time = now(),        isInvoking = shouldInvoke(time);    lastArgs = arguments;    lastThis = this;    lastCallTime = time;    if (isInvoking) {      if (timerId === undefined) {        return leadingEdge(lastCallTime);      }      if (maxing) {        // Handle invocations in a tight loop.        clearTimeout(timerId);        timerId = setTimeout(timerExpired, wait);        return invokeFunc(lastCallTime);      }    }    if (timerId === undefined) {      timerId = setTimeout(timerExpired, wait);    }    return result;  }  debounced.cancel = cancel;  debounced.flush = flush;  return debounced;}module.exports = debounce;
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