| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118 | var fstream = require('../fstream.js')var path = require('path')var r = fstream.Reader({  path: path.dirname(__dirname),  filter: function () {    return !this.basename.match(/^\./) &&      !this.basename.match(/^node_modules$/) &&      !this.basename.match(/^deep-copy$/)  }})var w = fstream.Writer({  path: path.resolve(__dirname, 'deep-copy'),  type: 'Directory'})var indent = ''r.on('entry', appears)r.on('ready', function () {  console.error('ready to begin!', r.path)})function appears (entry) {  console.error(indent + 'a %s appears!', entry.type, entry.basename, typeof entry.basename, entry)  if (foggy) {    console.error('FOGGY!')    var p = entry    do {      console.error(p.depth, p.path, p._paused)      p = p.parent    } while (p)    throw new Error('\u001b[mshould not have entries while foggy')  }  indent += '\t'  entry.on('data', missile(entry))  entry.on('end', runaway(entry))  entry.on('entry', appears)}var foggyfunction missile (entry) {  function liftFog (who) {    if (!foggy) return    if (who) {      console.error('%s breaks the spell!', who && who.path)    } else {      console.error('the spell expires!')    }    console.error('\u001b[mthe fog lifts!\n')    clearTimeout(foggy)    foggy = null    if (entry._paused) entry.resume()  }  if (entry.type === 'Directory') {    var ended = false    entry.once('end', function () { ended = true })    return function (c) {      // throw in some pathological pause()/resume() behavior      // just for extra fun.      process.nextTick(function () {        if (!foggy && !ended) { // && Math.random() < 0.3) {          console.error(indent + '%s casts a spell', entry.basename)          console.error('\na slowing fog comes over the battlefield...\n\u001b[32m')          entry.pause()          entry.once('resume', liftFog)          foggy = setTimeout(liftFog, 10)        }      })    }  }  return function (c) {    var e = Math.random() < 0.5    console.error(indent + '%s %s for %d damage!',      entry.basename,      e ? 'is struck' : 'fires a chunk',      c.length)  }}function runaway (entry) {  return function () {    var e = Math.random() < 0.5    console.error(indent + '%s %s',      entry.basename,      e ? 'turns to flee' : 'is vanquished!')    indent = indent.slice(0, -1)  }}w.on('entry', attacks)// w.on('ready', function () { attacks(w) })function attacks (entry) {  console.error(indent + '%s %s!', entry.basename,    entry.type === 'Directory' ? 'calls for backup' : 'attacks')  entry.on('entry', attacks)}var ended = falser.on('end', function () {  if (foggy) clearTimeout(foggy)  console.error("\u001b[mIT'S OVER!!")  console.error('A WINNAR IS YOU!')  console.log('ok 1 A WINNAR IS YOU')  ended = true})process.on('exit', function () {  console.log((ended ? '' : 'not ') + 'ok 2 ended')  console.log('1..2')})r.pipe(w)
 |