| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970 | module.exports = collectfunction collect (stream) {  if (stream._collected) return  if (stream._paused) return stream.on('resume', collect.bind(null, stream))  stream._collected = true  stream.pause()  stream.on('data', save)  stream.on('end', save)  var buf = []  function save (b) {    if (typeof b === 'string') b = new Buffer(b)    if (Buffer.isBuffer(b) && !b.length) return    buf.push(b)  }  stream.on('entry', saveEntry)  var entryBuffer = []  function saveEntry (e) {    collect(e)    entryBuffer.push(e)  }  stream.on('proxy', proxyPause)  function proxyPause (p) {    p.pause()  }  // replace the pipe method with a new version that will  // unlock the buffered stuff.  if you just call .pipe()  // without a destination, then it'll re-play the events.  stream.pipe = (function (orig) {    return function (dest) {      // console.error(' === open the pipes', dest && dest.path)      // let the entries flow through one at a time.      // Once they're all done, then we can resume completely.      var e = 0      ;(function unblockEntry () {        var entry = entryBuffer[e++]        // console.error(" ==== unblock entry", entry && entry.path)        if (!entry) return resume()        entry.on('end', unblockEntry)        if (dest) dest.add(entry)        else stream.emit('entry', entry)      })()      function resume () {        stream.removeListener('entry', saveEntry)        stream.removeListener('data', save)        stream.removeListener('end', save)        stream.pipe = orig        if (dest) stream.pipe(dest)        buf.forEach(function (b) {          if (b) stream.emit('data', b)          else stream.emit('end')        })        stream.resume()      }      return dest    }  })(stream.pipe)}
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