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| /** * @fileoverview A class to manage state of generating a code path. * @author Toru Nagashima */"use strict";//------------------------------------------------------------------------------// Requirements//------------------------------------------------------------------------------const CodePathSegment = require("./code-path-segment"),    ForkContext = require("./fork-context");//------------------------------------------------------------------------------// Helpers//------------------------------------------------------------------------------/** * Adds given segments into the `dest` array. * If the `others` array does not includes the given segments, adds to the `all` * array as well. * * This adds only reachable and used segments. * * @param {CodePathSegment[]} dest - A destination array (`returnedSegments` or `thrownSegments`). * @param {CodePathSegment[]} others - Another destination array (`returnedSegments` or `thrownSegments`). * @param {CodePathSegment[]} all - The unified destination array (`finalSegments`). * @param {CodePathSegment[]} segments - Segments to add. * @returns {void} */function addToReturnedOrThrown(dest, others, all, segments) {    for (let i = 0; i < segments.length; ++i) {        const segment = segments[i];        dest.push(segment);        if (others.indexOf(segment) === -1) {            all.push(segment);        }    }}/** * Gets a loop-context for a `continue` statement. * * @param {CodePathState} state - A state to get. * @param {string} label - The label of a `continue` statement. * @returns {LoopContext} A loop-context for a `continue` statement. */function getContinueContext(state, label) {    if (!label) {        return state.loopContext;    }    let context = state.loopContext;    while (context) {        if (context.label === label) {            return context;        }        context = context.upper;    }    /* istanbul ignore next: foolproof (syntax error) */    return null;}/** * Gets a context for a `break` statement. * * @param {CodePathState} state - A state to get. * @param {string} label - The label of a `break` statement. * @returns {LoopContext|SwitchContext} A context for a `break` statement. */function getBreakContext(state, label) {    let context = state.breakContext;    while (context) {        if (label ? context.label === label : context.breakable) {            return context;        }        context = context.upper;    }    /* istanbul ignore next: foolproof (syntax error) */    return null;}/** * Gets a context for a `return` statement. * * @param {CodePathState} state - A state to get. * @returns {TryContext|CodePathState} A context for a `return` statement. */function getReturnContext(state) {    let context = state.tryContext;    while (context) {        if (context.hasFinalizer && context.position !== "finally") {            return context;        }        context = context.upper;    }    return state;}/** * Gets a context for a `throw` statement. * * @param {CodePathState} state - A state to get. * @returns {TryContext|CodePathState} A context for a `throw` statement. */function getThrowContext(state) {    let context = state.tryContext;    while (context) {        if (context.position === "try" ||            (context.hasFinalizer && context.position === "catch")        ) {            return context;        }        context = context.upper;    }    return state;}/** * Removes a given element from a given array. * * @param {any[]} xs - An array to remove the specific element. * @param {any} x - An element to be removed. * @returns {void} */function remove(xs, x) {    xs.splice(xs.indexOf(x), 1);}/** * Disconnect given segments. * * This is used in a process for switch statements. * If there is the "default" chunk before other cases, the order is different * between node's and running's. * * @param {CodePathSegment[]} prevSegments - Forward segments to disconnect. * @param {CodePathSegment[]} nextSegments - Backward segments to disconnect. * @returns {void} */function removeConnection(prevSegments, nextSegments) {    for (let i = 0; i < prevSegments.length; ++i) {        const prevSegment = prevSegments[i];        const nextSegment = nextSegments[i];        remove(prevSegment.nextSegments, nextSegment);        remove(prevSegment.allNextSegments, nextSegment);        remove(nextSegment.prevSegments, prevSegment);        remove(nextSegment.allPrevSegments, prevSegment);    }}/** * Creates looping path. * * @param {CodePathState} state - The instance. * @param {CodePathSegment[]} unflattenedFromSegments - Segments which are source. * @param {CodePathSegment[]} unflattenedToSegments - Segments which are destination. * @returns {void} */function makeLooped(state, unflattenedFromSegments, unflattenedToSegments) {    const fromSegments = CodePathSegment.flattenUnusedSegments(unflattenedFromSegments);    const toSegments = CodePathSegment.flattenUnusedSegments(unflattenedToSegments);    const end = Math.min(fromSegments.length, toSegments.length);    for (let i = 0; i < end; ++i) {        const fromSegment = fromSegments[i];        const toSegment = toSegments[i];        if (toSegment.reachable) {            fromSegment.nextSegments.push(toSegment);        }        if (fromSegment.reachable) {            toSegment.prevSegments.push(fromSegment);        }        fromSegment.allNextSegments.push(toSegment);        toSegment.allPrevSegments.push(fromSegment);        if (toSegment.allPrevSegments.length >= 2) {            CodePathSegment.markPrevSegmentAsLooped(toSegment, fromSegment);        }        state.notifyLooped(fromSegment, toSegment);    }}/** * Finalizes segments of `test` chunk of a ForStatement. * * - Adds `false` paths to paths which are leaving from the loop. * - Sets `true` paths to paths which go to the body. * * @param {LoopContext} context - A loop context to modify. * @param {ChoiceContext} choiceContext - A choice context of this loop. * @param {CodePathSegment[]} head - The current head paths. * @returns {void} */function finalizeTestSegmentsOfFor(context, choiceContext, head) {    if (!choiceContext.processed) {        choiceContext.trueForkContext.add(head);        choiceContext.falseForkContext.add(head);    }    if (context.test !== true) {        context.brokenForkContext.addAll(choiceContext.falseForkContext);    }    context.endOfTestSegments = choiceContext.trueForkContext.makeNext(0, -1);}//------------------------------------------------------------------------------// Public Interface//------------------------------------------------------------------------------/** * A class which manages state to analyze code paths. */class CodePathState {    /**     * @param {IdGenerator} idGenerator - An id generator to generate id for code     *   path segments.     * @param {Function} onLooped - A callback function to notify looping.     */    constructor(idGenerator, onLooped) {        this.idGenerator = idGenerator;        this.notifyLooped = onLooped;        this.forkContext = ForkContext.newRoot(idGenerator);        this.choiceContext = null;        this.switchContext = null;        this.tryContext = null;        this.loopContext = null;        this.breakContext = null;        this.currentSegments = [];        this.initialSegment = this.forkContext.head[0];        // returnedSegments and thrownSegments push elements into finalSegments also.        const final = this.finalSegments = [];        const returned = this.returnedForkContext = [];        const thrown = this.thrownForkContext = [];        returned.add = addToReturnedOrThrown.bind(null, returned, thrown, final);        thrown.add = addToReturnedOrThrown.bind(null, thrown, returned, final);    }    /**     * The head segments.     * @type {CodePathSegment[]}     */    get headSegments() {        return this.forkContext.head;    }    /**     * The parent forking context.     * This is used for the root of new forks.     * @type {ForkContext}     */    get parentForkContext() {        const current = this.forkContext;        return current && current.upper;    }    /**     * Creates and stacks new forking context.     *     * @param {boolean} forkLeavingPath - A flag which shows being in a     *   "finally" block.     * @returns {ForkContext} The created context.     */    pushForkContext(forkLeavingPath) {        this.forkContext = ForkContext.newEmpty(            this.forkContext,            forkLeavingPath        );        return this.forkContext;    }    /**     * Pops and merges the last forking context.     * @returns {ForkContext} The last context.     */    popForkContext() {        const lastContext = this.forkContext;        this.forkContext = lastContext.upper;        this.forkContext.replaceHead(lastContext.makeNext(0, -1));        return lastContext;    }    /**     * Creates a new path.     * @returns {void}     */    forkPath() {        this.forkContext.add(this.parentForkContext.makeNext(-1, -1));    }    /**     * Creates a bypass path.     * This is used for such as IfStatement which does not have "else" chunk.     *     * @returns {void}     */    forkBypassPath() {        this.forkContext.add(this.parentForkContext.head);    }    //--------------------------------------------------------------------------    // ConditionalExpression, LogicalExpression, IfStatement    //--------------------------------------------------------------------------    /**     * Creates a context for ConditionalExpression, LogicalExpression,     * IfStatement, WhileStatement, DoWhileStatement, or ForStatement.     *     * LogicalExpressions have cases that it goes different paths between the     * `true` case and the `false` case.     *     * For Example:     *     *     if (a || b) {     *         foo();     *     } else {     *         bar();     *     }     *     * In this case, `b` is evaluated always in the code path of the `else`     * block, but it's not so in the code path of the `if` block.     * So there are 3 paths.     *     *     a -> foo();     *     a -> b -> foo();     *     a -> b -> bar();     *     * @param {string} kind - A kind string.     *   If the new context is LogicalExpression's, this is `"&&"` or `"||"`.     *   If it's IfStatement's or ConditionalExpression's, this is `"test"`.     *   Otherwise, this is `"loop"`.     * @param {boolean} isForkingAsResult - A flag that shows that goes different     *   paths between `true` and `false`.     * @returns {void}     */    pushChoiceContext(kind, isForkingAsResult) {        this.choiceContext = {            upper: this.choiceContext,            kind,            isForkingAsResult,            trueForkContext: ForkContext.newEmpty(this.forkContext),            falseForkContext: ForkContext.newEmpty(this.forkContext),            processed: false        };    }    /**     * Pops the last choice context and finalizes it.     *     * @returns {ChoiceContext} The popped context.     */    popChoiceContext() {        const context = this.choiceContext;        this.choiceContext = context.upper;        const forkContext = this.forkContext;        const headSegments = forkContext.head;        switch (context.kind) {            case "&&":            case "||":                /*                 * If any result were not transferred from child contexts,                 * this sets the head segments to both cases.                 * The head segments are the path of the right-hand operand.                 */                if (!context.processed) {                    context.trueForkContext.add(headSegments);                    context.falseForkContext.add(headSegments);                }                /*                 * Transfers results to upper context if this context is in                 * test chunk.                 */                if (context.isForkingAsResult) {                    const parentContext = this.choiceContext;                    parentContext.trueForkContext.addAll(context.trueForkContext);                    parentContext.falseForkContext.addAll(context.falseForkContext);                    parentContext.processed = true;                    return context;                }                break;            case "test":                if (!context.processed) {                    /*                     * The head segments are the path of the `if` block here.                     * Updates the `true` path with the end of the `if` block.                     */                    context.trueForkContext.clear();                    context.trueForkContext.add(headSegments);                } else {                    /*                     * The head segments are the path of the `else` block here.                     * Updates the `false` path with the end of the `else`                     * block.                     */                    context.falseForkContext.clear();                    context.falseForkContext.add(headSegments);                }                break;            case "loop":                /*                 * Loops are addressed in popLoopContext().                 * This is called from popLoopContext().                 */                return context;            /* istanbul ignore next */            default:                throw new Error("unreachable");        }        // Merges all paths.        const prevForkContext = context.trueForkContext;        prevForkContext.addAll(context.falseForkContext);        forkContext.replaceHead(prevForkContext.makeNext(0, -1));        return context;    }    /**     * Makes a code path segment of the right-hand operand of a logical     * expression.     *     * @returns {void}     */    makeLogicalRight() {        const context = this.choiceContext;        const forkContext = this.forkContext;        if (context.processed) {            /*             * This got segments already from the child choice context.             * Creates the next path from own true/false fork context.             */            const prevForkContext =                context.kind === "&&" ? context.trueForkContext                /* kind === "||" */ : context.falseForkContext;            forkContext.replaceHead(prevForkContext.makeNext(0, -1));            prevForkContext.clear();            context.processed = false;        } else {            /*             * This did not get segments from the child choice context.             * So addresses the head segments.             * The head segments are the path of the left-hand operand.             */            if (context.kind === "&&") {                // The path does short-circuit if false.                context.falseForkContext.add(forkContext.head);            } else {                // The path does short-circuit if true.                context.trueForkContext.add(forkContext.head);            }            forkContext.replaceHead(forkContext.makeNext(-1, -1));        }    }    /**     * Makes a code path segment of the `if` block.     *     * @returns {void}     */    makeIfConsequent() {        const context = this.choiceContext;        const forkContext = this.forkContext;        /*         * If any result were not transferred from child contexts,         * this sets the head segments to both cases.         * The head segments are the path of the test expression.         */        if (!context.processed) {            context.trueForkContext.add(forkContext.head);            context.falseForkContext.add(forkContext.head);        }        context.processed = false;        // Creates new path from the `true` case.        forkContext.replaceHead(            context.trueForkContext.makeNext(0, -1)        );    }    /**     * Makes a code path segment of the `else` block.     *     * @returns {void}     */    makeIfAlternate() {        const context = this.choiceContext;        const forkContext = this.forkContext;        /*         * The head segments are the path of the `if` block.         * Updates the `true` path with the end of the `if` block.         */        context.trueForkContext.clear();        context.trueForkContext.add(forkContext.head);        context.processed = true;        // Creates new path from the `false` case.        forkContext.replaceHead(            context.falseForkContext.makeNext(0, -1)        );    }    //--------------------------------------------------------------------------    // SwitchStatement    //--------------------------------------------------------------------------    /**     * Creates a context object of SwitchStatement and stacks it.     *     * @param {boolean} hasCase - `true` if the switch statement has one or more     *   case parts.     * @param {string|null} label - The label text.     * @returns {void}     */    pushSwitchContext(hasCase, label) {        this.switchContext = {            upper: this.switchContext,            hasCase,            defaultSegments: null,            defaultBodySegments: null,            foundDefault: false,            lastIsDefault: false,            countForks: 0        };        this.pushBreakContext(true, label);    }    /**     * Pops the last context of SwitchStatement and finalizes it.     *     * - Disposes all forking stack for `case` and `default`.     * - Creates the next code path segment from `context.brokenForkContext`.     * - If the last `SwitchCase` node is not a `default` part, creates a path     *   to the `default` body.     *     * @returns {void}     */    popSwitchContext() {        const context = this.switchContext;        this.switchContext = context.upper;        const forkContext = this.forkContext;        const brokenForkContext = this.popBreakContext().brokenForkContext;        if (context.countForks === 0) {            /*             * When there is only one `default` chunk and there is one or more             * `break` statements, even if forks are nothing, it needs to merge             * those.             */            if (!brokenForkContext.empty) {                brokenForkContext.add(forkContext.makeNext(-1, -1));                forkContext.replaceHead(brokenForkContext.makeNext(0, -1));            }            return;        }        const lastSegments = forkContext.head;        this.forkBypassPath();        const lastCaseSegments = forkContext.head;        /*         * `brokenForkContext` is used to make the next segment.         * It must add the last segment into `brokenForkContext`.         */        brokenForkContext.add(lastSegments);        /*         * A path which is failed in all case test should be connected to path         * of `default` chunk.         */        if (!context.lastIsDefault) {            if (context.defaultBodySegments) {                /*                 * Remove a link from `default` label to its chunk.                 * It's false route.                 */                removeConnection(context.defaultSegments, context.defaultBodySegments);                makeLooped(this, lastCaseSegments, context.defaultBodySegments);            } else {                /*                 * It handles the last case body as broken if `default` chunk                 * does not exist.                 */                brokenForkContext.add(lastCaseSegments);            }        }        // Pops the segment context stack until the entry segment.        for (let i = 0; i < context.countForks; ++i) {            this.forkContext = this.forkContext.upper;        }        /*         * Creates a path from all brokenForkContext paths.         * This is a path after switch statement.         */        this.forkContext.replaceHead(brokenForkContext.makeNext(0, -1));    }    /**     * Makes a code path segment for a `SwitchCase` node.     *     * @param {boolean} isEmpty - `true` if the body is empty.     * @param {boolean} isDefault - `true` if the body is the default case.     * @returns {void}     */    makeSwitchCaseBody(isEmpty, isDefault) {        const context = this.switchContext;        if (!context.hasCase) {            return;        }        /*         * Merge forks.         * The parent fork context has two segments.         * Those are from the current case and the body of the previous case.         */        const parentForkContext = this.forkContext;        const forkContext = this.pushForkContext();        forkContext.add(parentForkContext.makeNext(0, -1));        /*         * Save `default` chunk info.         * If the `default` label is not at the last, we must make a path from         * the last `case` to the `default` chunk.         */        if (isDefault) {            context.defaultSegments = parentForkContext.head;            if (isEmpty) {                context.foundDefault = true;            } else {                context.defaultBodySegments = forkContext.head;            }        } else {            if (!isEmpty && context.foundDefault) {                context.foundDefault = false;                context.defaultBodySegments = forkContext.head;            }        }        context.lastIsDefault = isDefault;        context.countForks += 1;    }    //--------------------------------------------------------------------------    // TryStatement    //--------------------------------------------------------------------------    /**     * Creates a context object of TryStatement and stacks it.     *     * @param {boolean} hasFinalizer - `true` if the try statement has a     *   `finally` block.     * @returns {void}     */    pushTryContext(hasFinalizer) {        this.tryContext = {            upper: this.tryContext,            position: "try",            hasFinalizer,            returnedForkContext: hasFinalizer                ? ForkContext.newEmpty(this.forkContext)                : null,            thrownForkContext: ForkContext.newEmpty(this.forkContext),            lastOfTryIsReachable: false,            lastOfCatchIsReachable: false        };    }    /**     * Pops the last context of TryStatement and finalizes it.     *     * @returns {void}     */    popTryContext() {        const context = this.tryContext;        this.tryContext = context.upper;        if (context.position === "catch") {            // Merges two paths from the `try` block and `catch` block merely.            this.popForkContext();            return;        }        /*         * The following process is executed only when there is the `finally`         * block.         */        const returned = context.returnedForkContext;        const thrown = context.thrownForkContext;        if (returned.empty && thrown.empty) {            return;        }        // Separate head to normal paths and leaving paths.        const headSegments = this.forkContext.head;        this.forkContext = this.forkContext.upper;        const normalSegments = headSegments.slice(0, headSegments.length / 2 | 0);        const leavingSegments = headSegments.slice(headSegments.length / 2 | 0);        // Forwards the leaving path to upper contexts.        if (!returned.empty) {            getReturnContext(this).returnedForkContext.add(leavingSegments);        }        if (!thrown.empty) {            getThrowContext(this).thrownForkContext.add(leavingSegments);        }        // Sets the normal path as the next.        this.forkContext.replaceHead(normalSegments);        /*         * If both paths of the `try` block and the `catch` block are         * unreachable, the next path becomes unreachable as well.         */        if (!context.lastOfTryIsReachable && !context.lastOfCatchIsReachable) {            this.forkContext.makeUnreachable();        }    }    /**     * Makes a code path segment for a `catch` block.     *     * @returns {void}     */    makeCatchBlock() {        const context = this.tryContext;        const forkContext = this.forkContext;        const thrown = context.thrownForkContext;        // Update state.        context.position = "catch";        context.thrownForkContext = ForkContext.newEmpty(forkContext);        context.lastOfTryIsReachable = forkContext.reachable;        // Merge thrown paths.        thrown.add(forkContext.head);        const thrownSegments = thrown.makeNext(0, -1);        // Fork to a bypass and the merged thrown path.        this.pushForkContext();        this.forkBypassPath();        this.forkContext.add(thrownSegments);    }    /**     * Makes a code path segment for a `finally` block.     *     * In the `finally` block, parallel paths are created. The parallel paths     * are used as leaving-paths. The leaving-paths are paths from `return`     * statements and `throw` statements in a `try` block or a `catch` block.     *     * @returns {void}     */    makeFinallyBlock() {        const context = this.tryContext;        let forkContext = this.forkContext;        const returned = context.returnedForkContext;        const thrown = context.thrownForkContext;        const headOfLeavingSegments = forkContext.head;        // Update state.        if (context.position === "catch") {            // Merges two paths from the `try` block and `catch` block.            this.popForkContext();            forkContext = this.forkContext;            context.lastOfCatchIsReachable = forkContext.reachable;        } else {            context.lastOfTryIsReachable = forkContext.reachable;        }        context.position = "finally";        if (returned.empty && thrown.empty) {            // This path does not leave.            return;        }        /*         * Create a parallel segment from merging returned and thrown.         * This segment will leave at the end of this finally block.         */        const segments = forkContext.makeNext(-1, -1);        for (let i = 0; i < forkContext.count; ++i) {            const prevSegsOfLeavingSegment = [headOfLeavingSegments[i]];            for (let j = 0; j < returned.segmentsList.length; ++j) {                prevSegsOfLeavingSegment.push(returned.segmentsList[j][i]);            }            for (let j = 0; j < thrown.segmentsList.length; ++j) {                prevSegsOfLeavingSegment.push(thrown.segmentsList[j][i]);            }            segments.push(                CodePathSegment.newNext(                    this.idGenerator.next(),                    prevSegsOfLeavingSegment                )            );        }        this.pushForkContext(true);        this.forkContext.add(segments);    }    /**     * Makes a code path segment from the first throwable node to the `catch`     * block or the `finally` block.     *     * @returns {void}     */    makeFirstThrowablePathInTryBlock() {        const forkContext = this.forkContext;        if (!forkContext.reachable) {            return;        }        const context = getThrowContext(this);        if (context === this ||            context.position !== "try" ||            !context.thrownForkContext.empty        ) {            return;        }        context.thrownForkContext.add(forkContext.head);        forkContext.replaceHead(forkContext.makeNext(-1, -1));    }    //--------------------------------------------------------------------------    // Loop Statements    //--------------------------------------------------------------------------    /**     * Creates a context object of a loop statement and stacks it.     *     * @param {string} type - The type of the node which was triggered. One of     *   `WhileStatement`, `DoWhileStatement`, `ForStatement`, `ForInStatement`,     *   and `ForStatement`.     * @param {string|null} label - A label of the node which was triggered.     * @returns {void}     */    pushLoopContext(type, label) {        const forkContext = this.forkContext;        const breakContext = this.pushBreakContext(true, label);        switch (type) {            case "WhileStatement":                this.pushChoiceContext("loop", false);                this.loopContext = {                    upper: this.loopContext,                    type,                    label,                    test: void 0,                    continueDestSegments: null,                    brokenForkContext: breakContext.brokenForkContext                };                break;            case "DoWhileStatement":                this.pushChoiceContext("loop", false);                this.loopContext = {                    upper: this.loopContext,                    type,                    label,                    test: void 0,                    entrySegments: null,                    continueForkContext: ForkContext.newEmpty(forkContext),                    brokenForkContext: breakContext.brokenForkContext                };                break;            case "ForStatement":                this.pushChoiceContext("loop", false);                this.loopContext = {                    upper: this.loopContext,                    type,                    label,                    test: void 0,                    endOfInitSegments: null,                    testSegments: null,                    endOfTestSegments: null,                    updateSegments: null,                    endOfUpdateSegments: null,                    continueDestSegments: null,                    brokenForkContext: breakContext.brokenForkContext                };                break;            case "ForInStatement":            case "ForOfStatement":                this.loopContext = {                    upper: this.loopContext,                    type,                    label,                    prevSegments: null,                    leftSegments: null,                    endOfLeftSegments: null,                    continueDestSegments: null,                    brokenForkContext: breakContext.brokenForkContext                };                break;            /* istanbul ignore next */            default:                throw new Error(`unknown type: "${type}"`);        }    }    /**     * Pops the last context of a loop statement and finalizes it.     *     * @returns {void}     */    popLoopContext() {        const context = this.loopContext;        this.loopContext = context.upper;        const forkContext = this.forkContext;        const brokenForkContext = this.popBreakContext().brokenForkContext;        // Creates a looped path.        switch (context.type) {            case "WhileStatement":            case "ForStatement":                this.popChoiceContext();                makeLooped(                    this,                    forkContext.head,                    context.continueDestSegments                );                break;            case "DoWhileStatement": {                const choiceContext = this.popChoiceContext();                if (!choiceContext.processed) {                    choiceContext.trueForkContext.add(forkContext.head);                    choiceContext.falseForkContext.add(forkContext.head);                }                if (context.test !== true) {                    brokenForkContext.addAll(choiceContext.falseForkContext);                }                // `true` paths go to looping.                const segmentsList = choiceContext.trueForkContext.segmentsList;                for (let i = 0; i < segmentsList.length; ++i) {                    makeLooped(                        this,                        segmentsList[i],                        context.entrySegments                    );                }                break;            }            case "ForInStatement":            case "ForOfStatement":                brokenForkContext.add(forkContext.head);                makeLooped(                    this,                    forkContext.head,                    context.leftSegments                );                break;            /* istanbul ignore next */            default:                throw new Error("unreachable");        }        // Go next.        if (brokenForkContext.empty) {            forkContext.replaceHead(forkContext.makeUnreachable(-1, -1));        } else {            forkContext.replaceHead(brokenForkContext.makeNext(0, -1));        }    }    /**     * Makes a code path segment for the test part of a WhileStatement.     *     * @param {boolean|undefined} test - The test value (only when constant).     * @returns {void}     */    makeWhileTest(test) {        const context = this.loopContext;        const forkContext = this.forkContext;        const testSegments = forkContext.makeNext(0, -1);        // Update state.        context.test = test;        context.continueDestSegments = testSegments;        forkContext.replaceHead(testSegments);    }    /**     * Makes a code path segment for the body part of a WhileStatement.     *     * @returns {void}     */    makeWhileBody() {        const context = this.loopContext;        const choiceContext = this.choiceContext;        const forkContext = this.forkContext;        if (!choiceContext.processed) {            choiceContext.trueForkContext.add(forkContext.head);            choiceContext.falseForkContext.add(forkContext.head);        }        // Update state.        if (context.test !== true) {            context.brokenForkContext.addAll(choiceContext.falseForkContext);        }        forkContext.replaceHead(choiceContext.trueForkContext.makeNext(0, -1));    }    /**     * Makes a code path segment for the body part of a DoWhileStatement.     *     * @returns {void}     */    makeDoWhileBody() {        const context = this.loopContext;        const forkContext = this.forkContext;        const bodySegments = forkContext.makeNext(-1, -1);        // Update state.        context.entrySegments = bodySegments;        forkContext.replaceHead(bodySegments);    }    /**     * Makes a code path segment for the test part of a DoWhileStatement.     *     * @param {boolean|undefined} test - The test value (only when constant).     * @returns {void}     */    makeDoWhileTest(test) {        const context = this.loopContext;        const forkContext = this.forkContext;        context.test = test;        // Creates paths of `continue` statements.        if (!context.continueForkContext.empty) {            context.continueForkContext.add(forkContext.head);            const testSegments = context.continueForkContext.makeNext(0, -1);            forkContext.replaceHead(testSegments);        }    }    /**     * Makes a code path segment for the test part of a ForStatement.     *     * @param {boolean|undefined} test - The test value (only when constant).     * @returns {void}     */    makeForTest(test) {        const context = this.loopContext;        const forkContext = this.forkContext;        const endOfInitSegments = forkContext.head;        const testSegments = forkContext.makeNext(-1, -1);        // Update state.        context.test = test;        context.endOfInitSegments = endOfInitSegments;        context.continueDestSegments = context.testSegments = testSegments;        forkContext.replaceHead(testSegments);    }    /**     * Makes a code path segment for the update part of a ForStatement.     *     * @returns {void}     */    makeForUpdate() {        const context = this.loopContext;        const choiceContext = this.choiceContext;        const forkContext = this.forkContext;        // Make the next paths of the test.        if (context.testSegments) {            finalizeTestSegmentsOfFor(                context,                choiceContext,                forkContext.head            );        } else {            context.endOfInitSegments = forkContext.head;        }        // Update state.        const updateSegments = forkContext.makeDisconnected(-1, -1);        context.continueDestSegments = context.updateSegments = updateSegments;        forkContext.replaceHead(updateSegments);    }    /**     * Makes a code path segment for the body part of a ForStatement.     *     * @returns {void}     */    makeForBody() {        const context = this.loopContext;        const choiceContext = this.choiceContext;        const forkContext = this.forkContext;        // Update state.        if (context.updateSegments) {            context.endOfUpdateSegments = forkContext.head;            // `update` -> `test`            if (context.testSegments) {                makeLooped(                    this,                    context.endOfUpdateSegments,                    context.testSegments                );            }        } else if (context.testSegments) {            finalizeTestSegmentsOfFor(                context,                choiceContext,                forkContext.head            );        } else {            context.endOfInitSegments = forkContext.head;        }        let bodySegments = context.endOfTestSegments;        if (!bodySegments) {            /*             * If there is not the `test` part, the `body` path comes from the             * `init` part and the `update` part.             */            const prevForkContext = ForkContext.newEmpty(forkContext);            prevForkContext.add(context.endOfInitSegments);            if (context.endOfUpdateSegments) {                prevForkContext.add(context.endOfUpdateSegments);            }            bodySegments = prevForkContext.makeNext(0, -1);        }        context.continueDestSegments = context.continueDestSegments || bodySegments;        forkContext.replaceHead(bodySegments);    }    /**     * Makes a code path segment for the left part of a ForInStatement and a     * ForOfStatement.     *     * @returns {void}     */    makeForInOfLeft() {        const context = this.loopContext;        const forkContext = this.forkContext;        const leftSegments = forkContext.makeDisconnected(-1, -1);        // Update state.        context.prevSegments = forkContext.head;        context.leftSegments = context.continueDestSegments = leftSegments;        forkContext.replaceHead(leftSegments);    }    /**     * Makes a code path segment for the right part of a ForInStatement and a     * ForOfStatement.     *     * @returns {void}     */    makeForInOfRight() {        const context = this.loopContext;        const forkContext = this.forkContext;        const temp = ForkContext.newEmpty(forkContext);        temp.add(context.prevSegments);        const rightSegments = temp.makeNext(-1, -1);        // Update state.        context.endOfLeftSegments = forkContext.head;        forkContext.replaceHead(rightSegments);    }    /**     * Makes a code path segment for the body part of a ForInStatement and a     * ForOfStatement.     *     * @returns {void}     */    makeForInOfBody() {        const context = this.loopContext;        const forkContext = this.forkContext;        const temp = ForkContext.newEmpty(forkContext);        temp.add(context.endOfLeftSegments);        const bodySegments = temp.makeNext(-1, -1);        // Make a path: `right` -> `left`.        makeLooped(this, forkContext.head, context.leftSegments);        // Update state.        context.brokenForkContext.add(forkContext.head);        forkContext.replaceHead(bodySegments);    }    //--------------------------------------------------------------------------    // Control Statements    //--------------------------------------------------------------------------    /**     * Creates new context for BreakStatement.     *     * @param {boolean} breakable - The flag to indicate it can break by     *      an unlabeled BreakStatement.     * @param {string|null} label - The label of this context.     * @returns {Object} The new context.     */    pushBreakContext(breakable, label) {        this.breakContext = {            upper: this.breakContext,            breakable,            label,            brokenForkContext: ForkContext.newEmpty(this.forkContext)        };        return this.breakContext;    }    /**     * Removes the top item of the break context stack.     *     * @returns {Object} The removed context.     */    popBreakContext() {        const context = this.breakContext;        const forkContext = this.forkContext;        this.breakContext = context.upper;        // Process this context here for other than switches and loops.        if (!context.breakable) {            const brokenForkContext = context.brokenForkContext;            if (!brokenForkContext.empty) {                brokenForkContext.add(forkContext.head);                forkContext.replaceHead(brokenForkContext.makeNext(0, -1));            }        }        return context;    }    /**     * Makes a path for a `break` statement.     *     * It registers the head segment to a context of `break`.     * It makes new unreachable segment, then it set the head with the segment.     *     * @param {string} label - A label of the break statement.     * @returns {void}     */    makeBreak(label) {        const forkContext = this.forkContext;        if (!forkContext.reachable) {            return;        }        const context = getBreakContext(this, label);        /* istanbul ignore else: foolproof (syntax error) */        if (context) {            context.brokenForkContext.add(forkContext.head);        }        forkContext.replaceHead(forkContext.makeUnreachable(-1, -1));    }    /**     * Makes a path for a `continue` statement.     *     * It makes a looping path.     * It makes new unreachable segment, then it set the head with the segment.     *     * @param {string} label - A label of the continue statement.     * @returns {void}     */    makeContinue(label) {        const forkContext = this.forkContext;        if (!forkContext.reachable) {            return;        }        const context = getContinueContext(this, label);        /* istanbul ignore else: foolproof (syntax error) */        if (context) {            if (context.continueDestSegments) {                makeLooped(this, forkContext.head, context.continueDestSegments);                // If the context is a for-in/of loop, this effects a break also.                if (context.type === "ForInStatement" ||                    context.type === "ForOfStatement"                ) {                    context.brokenForkContext.add(forkContext.head);                }            } else {                context.continueForkContext.add(forkContext.head);            }        }        forkContext.replaceHead(forkContext.makeUnreachable(-1, -1));    }    /**     * Makes a path for a `return` statement.     *     * It registers the head segment to a context of `return`.     * It makes new unreachable segment, then it set the head with the segment.     *     * @returns {void}     */    makeReturn() {        const forkContext = this.forkContext;        if (forkContext.reachable) {            getReturnContext(this).returnedForkContext.add(forkContext.head);            forkContext.replaceHead(forkContext.makeUnreachable(-1, -1));        }    }    /**     * Makes a path for a `throw` statement.     *     * It registers the head segment to a context of `throw`.     * It makes new unreachable segment, then it set the head with the segment.     *     * @returns {void}     */    makeThrow() {        const forkContext = this.forkContext;        if (forkContext.reachable) {            getThrowContext(this).thrownForkContext.add(forkContext.head);            forkContext.replaceHead(forkContext.makeUnreachable(-1, -1));        }    }    /**     * Makes the final path.     * @returns {void}     */    makeFinal() {        const segments = this.currentSegments;        if (segments.length > 0 && segments[0].reachable) {            this.returnedForkContext.add(segments);        }    }}module.exports = CodePathState;
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