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| /*! * The buffer module from node.js, for the browser. * * @author   Feross Aboukhadijeh <http://feross.org> * @license  MIT *//* eslint-disable no-proto */'use strict'var base64 = require('base64-js')var ieee754 = require('ieee754')var isArray = require('isarray')exports.Buffer = Bufferexports.SlowBuffer = SlowBufferexports.INSPECT_MAX_BYTES = 50/** * If `Buffer.TYPED_ARRAY_SUPPORT`: *   === true    Use Uint8Array implementation (fastest) *   === false   Use Object implementation (most compatible, even IE6) * * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+, * Opera 11.6+, iOS 4.2+. * * Due to various browser bugs, sometimes the Object implementation will be used even * when the browser supports typed arrays. * * Note: * *   - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances, *     See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438. * *   - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function. * *   - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of *     incorrect length in some situations. * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they * get the Object implementation, which is slower but behaves correctly. */Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined  ? global.TYPED_ARRAY_SUPPORT  : typedArraySupport()/* * Export kMaxLength after typed array support is determined. */exports.kMaxLength = kMaxLength()function typedArraySupport () {  try {    var arr = new Uint8Array(1)    arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }}    return arr.foo() === 42 && // typed array instances can be augmented        typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`        arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`  } catch (e) {    return false  }}function kMaxLength () {  return Buffer.TYPED_ARRAY_SUPPORT    ? 0x7fffffff    : 0x3fffffff}function createBuffer (that, length) {  if (kMaxLength() < length) {    throw new RangeError('Invalid typed array length')  }  if (Buffer.TYPED_ARRAY_SUPPORT) {    // Return an augmented `Uint8Array` instance, for best performance    that = new Uint8Array(length)    that.__proto__ = Buffer.prototype  } else {    // Fallback: Return an object instance of the Buffer class    if (that === null) {      that = new Buffer(length)    }    that.length = length  }  return that}/** * The Buffer constructor returns instances of `Uint8Array` that have their * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of * `Uint8Array`, so the returned instances will have all the node `Buffer` methods * and the `Uint8Array` methods. Square bracket notation works as expected -- it * returns a single octet. * * The `Uint8Array` prototype remains unmodified. */function Buffer (arg, encodingOrOffset, length) {  if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) {    return new Buffer(arg, encodingOrOffset, length)  }  // Common case.  if (typeof arg === 'number') {    if (typeof encodingOrOffset === 'string') {      throw new Error(        'If encoding is specified then the first argument must be a string'      )    }    return allocUnsafe(this, arg)  }  return from(this, arg, encodingOrOffset, length)}Buffer.poolSize = 8192 // not used by this implementation// TODO: Legacy, not needed anymore. Remove in next major version.Buffer._augment = function (arr) {  arr.__proto__ = Buffer.prototype  return arr}function from (that, value, encodingOrOffset, length) {  if (typeof value === 'number') {    throw new TypeError('"value" argument must not be a number')  }  if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {    return fromArrayBuffer(that, value, encodingOrOffset, length)  }  if (typeof value === 'string') {    return fromString(that, value, encodingOrOffset)  }  return fromObject(that, value)}/** * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError * if value is a number. * Buffer.from(str[, encoding]) * Buffer.from(array) * Buffer.from(buffer) * Buffer.from(arrayBuffer[, byteOffset[, length]]) **/Buffer.from = function (value, encodingOrOffset, length) {  return from(null, value, encodingOrOffset, length)}if (Buffer.TYPED_ARRAY_SUPPORT) {  Buffer.prototype.__proto__ = Uint8Array.prototype  Buffer.__proto__ = Uint8Array  if (typeof Symbol !== 'undefined' && Symbol.species &&      Buffer[Symbol.species] === Buffer) {    // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97    Object.defineProperty(Buffer, Symbol.species, {      value: null,      configurable: true    })  }}function assertSize (size) {  if (typeof size !== 'number') {    throw new TypeError('"size" argument must be a number')  } else if (size < 0) {    throw new RangeError('"size" argument must not be negative')  }}function alloc (that, size, fill, encoding) {  assertSize(size)  if (size <= 0) {    return createBuffer(that, size)  }  if (fill !== undefined) {    // Only pay attention to encoding if it's a string. This    // prevents accidentally sending in a number that would    // be interpretted as a start offset.    return typeof encoding === 'string'      ? createBuffer(that, size).fill(fill, encoding)      : createBuffer(that, size).fill(fill)  }  return createBuffer(that, size)}/** * Creates a new filled Buffer instance. * alloc(size[, fill[, encoding]]) **/Buffer.alloc = function (size, fill, encoding) {  return alloc(null, size, fill, encoding)}function allocUnsafe (that, size) {  assertSize(size)  that = createBuffer(that, size < 0 ? 0 : checked(size) | 0)  if (!Buffer.TYPED_ARRAY_SUPPORT) {    for (var i = 0; i < size; ++i) {      that[i] = 0    }  }  return that}/** * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance. * */Buffer.allocUnsafe = function (size) {  return allocUnsafe(null, size)}/** * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance. */Buffer.allocUnsafeSlow = function (size) {  return allocUnsafe(null, size)}function fromString (that, string, encoding) {  if (typeof encoding !== 'string' || encoding === '') {    encoding = 'utf8'  }  if (!Buffer.isEncoding(encoding)) {    throw new TypeError('"encoding" must be a valid string encoding')  }  var length = byteLength(string, encoding) | 0  that = createBuffer(that, length)  var actual = that.write(string, encoding)  if (actual !== length) {    // Writing a hex string, for example, that contains invalid characters will    // cause everything after the first invalid character to be ignored. (e.g.    // 'abxxcd' will be treated as 'ab')    that = that.slice(0, actual)  }  return that}function fromArrayLike (that, array) {  var length = array.length < 0 ? 0 : checked(array.length) | 0  that = createBuffer(that, length)  for (var i = 0; i < length; i += 1) {    that[i] = array[i] & 255  }  return that}function fromArrayBuffer (that, array, byteOffset, length) {  array.byteLength // this throws if `array` is not a valid ArrayBuffer  if (byteOffset < 0 || array.byteLength < byteOffset) {    throw new RangeError('\'offset\' is out of bounds')  }  if (array.byteLength < byteOffset + (length || 0)) {    throw new RangeError('\'length\' is out of bounds')  }  if (byteOffset === undefined && length === undefined) {    array = new Uint8Array(array)  } else if (length === undefined) {    array = new Uint8Array(array, byteOffset)  } else {    array = new Uint8Array(array, byteOffset, length)  }  if (Buffer.TYPED_ARRAY_SUPPORT) {    // Return an augmented `Uint8Array` instance, for best performance    that = array    that.__proto__ = Buffer.prototype  } else {    // Fallback: Return an object instance of the Buffer class    that = fromArrayLike(that, array)  }  return that}function fromObject (that, obj) {  if (Buffer.isBuffer(obj)) {    var len = checked(obj.length) | 0    that = createBuffer(that, len)    if (that.length === 0) {      return that    }    obj.copy(that, 0, 0, len)    return that  }  if (obj) {    if ((typeof ArrayBuffer !== 'undefined' &&        obj.buffer instanceof ArrayBuffer) || 'length' in obj) {      if (typeof obj.length !== 'number' || isnan(obj.length)) {        return createBuffer(that, 0)      }      return fromArrayLike(that, obj)    }    if (obj.type === 'Buffer' && isArray(obj.data)) {      return fromArrayLike(that, obj.data)    }  }  throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')}function checked (length) {  // Note: cannot use `length < kMaxLength()` here because that fails when  // length is NaN (which is otherwise coerced to zero.)  if (length >= kMaxLength()) {    throw new RangeError('Attempt to allocate Buffer larger than maximum ' +                         'size: 0x' + kMaxLength().toString(16) + ' bytes')  }  return length | 0}function SlowBuffer (length) {  if (+length != length) { // eslint-disable-line eqeqeq    length = 0  }  return Buffer.alloc(+length)}Buffer.isBuffer = function isBuffer (b) {  return !!(b != null && b._isBuffer)}Buffer.compare = function compare (a, b) {  if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {    throw new TypeError('Arguments must be Buffers')  }  if (a === b) return 0  var x = a.length  var y = b.length  for (var i = 0, len = Math.min(x, y); i < len; ++i) {    if (a[i] !== b[i]) {      x = a[i]      y = b[i]      break    }  }  if (x < y) return -1  if (y < x) return 1  return 0}Buffer.isEncoding = function isEncoding (encoding) {  switch (String(encoding).toLowerCase()) {    case 'hex':    case 'utf8':    case 'utf-8':    case 'ascii':    case 'latin1':    case 'binary':    case 'base64':    case 'ucs2':    case 'ucs-2':    case 'utf16le':    case 'utf-16le':      return true    default:      return false  }}Buffer.concat = function concat (list, length) {  if (!isArray(list)) {    throw new TypeError('"list" argument must be an Array of Buffers')  }  if (list.length === 0) {    return Buffer.alloc(0)  }  var i  if (length === undefined) {    length = 0    for (i = 0; i < list.length; ++i) {      length += list[i].length    }  }  var buffer = Buffer.allocUnsafe(length)  var pos = 0  for (i = 0; i < list.length; ++i) {    var buf = list[i]    if (!Buffer.isBuffer(buf)) {      throw new TypeError('"list" argument must be an Array of Buffers')    }    buf.copy(buffer, pos)    pos += buf.length  }  return buffer}function byteLength (string, encoding) {  if (Buffer.isBuffer(string)) {    return string.length  }  if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' &&      (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) {    return string.byteLength  }  if (typeof string !== 'string') {    string = '' + string  }  var len = string.length  if (len === 0) return 0  // Use a for loop to avoid recursion  var loweredCase = false  for (;;) {    switch (encoding) {      case 'ascii':      case 'latin1':      case 'binary':        return len      case 'utf8':      case 'utf-8':      case undefined:        return utf8ToBytes(string).length      case 'ucs2':      case 'ucs-2':      case 'utf16le':      case 'utf-16le':        return len * 2      case 'hex':        return len >>> 1      case 'base64':        return base64ToBytes(string).length      default:        if (loweredCase) return utf8ToBytes(string).length // assume utf8        encoding = ('' + encoding).toLowerCase()        loweredCase = true    }  }}Buffer.byteLength = byteLengthfunction slowToString (encoding, start, end) {  var loweredCase = false  // No need to verify that "this.length <= MAX_UINT32" since it's a read-only  // property of a typed array.  // This behaves neither like String nor Uint8Array in that we set start/end  // to their upper/lower bounds if the value passed is out of range.  // undefined is handled specially as per ECMA-262 6th Edition,  // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.  if (start === undefined || start < 0) {    start = 0  }  // Return early if start > this.length. Done here to prevent potential uint32  // coercion fail below.  if (start > this.length) {    return ''  }  if (end === undefined || end > this.length) {    end = this.length  }  if (end <= 0) {    return ''  }  // Force coersion to uint32. This will also coerce falsey/NaN values to 0.  end >>>= 0  start >>>= 0  if (end <= start) {    return ''  }  if (!encoding) encoding = 'utf8'  while (true) {    switch (encoding) {      case 'hex':        return hexSlice(this, start, end)      case 'utf8':      case 'utf-8':        return utf8Slice(this, start, end)      case 'ascii':        return asciiSlice(this, start, end)      case 'latin1':      case 'binary':        return latin1Slice(this, start, end)      case 'base64':        return base64Slice(this, start, end)      case 'ucs2':      case 'ucs-2':      case 'utf16le':      case 'utf-16le':        return utf16leSlice(this, start, end)      default:        if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)        encoding = (encoding + '').toLowerCase()        loweredCase = true    }  }}// The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect// Buffer instances.Buffer.prototype._isBuffer = truefunction swap (b, n, m) {  var i = b[n]  b[n] = b[m]  b[m] = i}Buffer.prototype.swap16 = function swap16 () {  var len = this.length  if (len % 2 !== 0) {    throw new RangeError('Buffer size must be a multiple of 16-bits')  }  for (var i = 0; i < len; i += 2) {    swap(this, i, i + 1)  }  return this}Buffer.prototype.swap32 = function swap32 () {  var len = this.length  if (len % 4 !== 0) {    throw new RangeError('Buffer size must be a multiple of 32-bits')  }  for (var i = 0; i < len; i += 4) {    swap(this, i, i + 3)    swap(this, i + 1, i + 2)  }  return this}Buffer.prototype.swap64 = function swap64 () {  var len = this.length  if (len % 8 !== 0) {    throw new RangeError('Buffer size must be a multiple of 64-bits')  }  for (var i = 0; i < len; i += 8) {    swap(this, i, i + 7)    swap(this, i + 1, i + 6)    swap(this, i + 2, i + 5)    swap(this, i + 3, i + 4)  }  return this}Buffer.prototype.toString = function toString () {  var length = this.length | 0  if (length === 0) return ''  if (arguments.length === 0) return utf8Slice(this, 0, length)  return slowToString.apply(this, arguments)}Buffer.prototype.equals = function equals (b) {  if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')  if (this === b) return true  return Buffer.compare(this, b) === 0}Buffer.prototype.inspect = function inspect () {  var str = ''  var max = exports.INSPECT_MAX_BYTES  if (this.length > 0) {    str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')    if (this.length > max) str += ' ... '  }  return '<Buffer ' + str + '>'}Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {  if (!Buffer.isBuffer(target)) {    throw new TypeError('Argument must be a Buffer')  }  if (start === undefined) {    start = 0  }  if (end === undefined) {    end = target ? target.length : 0  }  if (thisStart === undefined) {    thisStart = 0  }  if (thisEnd === undefined) {    thisEnd = this.length  }  if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {    throw new RangeError('out of range index')  }  if (thisStart >= thisEnd && start >= end) {    return 0  }  if (thisStart >= thisEnd) {    return -1  }  if (start >= end) {    return 1  }  start >>>= 0  end >>>= 0  thisStart >>>= 0  thisEnd >>>= 0  if (this === target) return 0  var x = thisEnd - thisStart  var y = end - start  var len = Math.min(x, y)  var thisCopy = this.slice(thisStart, thisEnd)  var targetCopy = target.slice(start, end)  for (var i = 0; i < len; ++i) {    if (thisCopy[i] !== targetCopy[i]) {      x = thisCopy[i]      y = targetCopy[i]      break    }  }  if (x < y) return -1  if (y < x) return 1  return 0}// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,// OR the last index of `val` in `buffer` at offset <= `byteOffset`.//// Arguments:// - buffer - a Buffer to search// - val - a string, Buffer, or number// - byteOffset - an index into `buffer`; will be clamped to an int32// - encoding - an optional encoding, relevant is val is a string// - dir - true for indexOf, false for lastIndexOffunction bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {  // Empty buffer means no match  if (buffer.length === 0) return -1  // Normalize byteOffset  if (typeof byteOffset === 'string') {    encoding = byteOffset    byteOffset = 0  } else if (byteOffset > 0x7fffffff) {    byteOffset = 0x7fffffff  } else if (byteOffset < -0x80000000) {    byteOffset = -0x80000000  }  byteOffset = +byteOffset  // Coerce to Number.  if (isNaN(byteOffset)) {    // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer    byteOffset = dir ? 0 : (buffer.length - 1)  }  // Normalize byteOffset: negative offsets start from the end of the buffer  if (byteOffset < 0) byteOffset = buffer.length + byteOffset  if (byteOffset >= buffer.length) {    if (dir) return -1    else byteOffset = buffer.length - 1  } else if (byteOffset < 0) {    if (dir) byteOffset = 0    else return -1  }  // Normalize val  if (typeof val === 'string') {    val = Buffer.from(val, encoding)  }  // Finally, search either indexOf (if dir is true) or lastIndexOf  if (Buffer.isBuffer(val)) {    // Special case: looking for empty string/buffer always fails    if (val.length === 0) {      return -1    }    return arrayIndexOf(buffer, val, byteOffset, encoding, dir)  } else if (typeof val === 'number') {    val = val & 0xFF // Search for a byte value [0-255]    if (Buffer.TYPED_ARRAY_SUPPORT &&        typeof Uint8Array.prototype.indexOf === 'function') {      if (dir) {        return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)      } else {        return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)      }    }    return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)  }  throw new TypeError('val must be string, number or Buffer')}function arrayIndexOf (arr, val, byteOffset, encoding, dir) {  var indexSize = 1  var arrLength = arr.length  var valLength = val.length  if (encoding !== undefined) {    encoding = String(encoding).toLowerCase()    if (encoding === 'ucs2' || encoding === 'ucs-2' ||        encoding === 'utf16le' || encoding === 'utf-16le') {      if (arr.length < 2 || val.length < 2) {        return -1      }      indexSize = 2      arrLength /= 2      valLength /= 2      byteOffset /= 2    }  }  function read (buf, i) {    if (indexSize === 1) {      return buf[i]    } else {      return buf.readUInt16BE(i * indexSize)    }  }  var i  if (dir) {    var foundIndex = -1    for (i = byteOffset; i < arrLength; i++) {      if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {        if (foundIndex === -1) foundIndex = i        if (i - foundIndex + 1 === valLength) return foundIndex * indexSize      } else {        if (foundIndex !== -1) i -= i - foundIndex        foundIndex = -1      }    }  } else {    if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength    for (i = byteOffset; i >= 0; i--) {      var found = true      for (var j = 0; j < valLength; j++) {        if (read(arr, i + j) !== read(val, j)) {          found = false          break        }      }      if (found) return i    }  }  return -1}Buffer.prototype.includes = function includes (val, byteOffset, encoding) {  return this.indexOf(val, byteOffset, encoding) !== -1}Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {  return bidirectionalIndexOf(this, val, byteOffset, encoding, true)}Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {  return bidirectionalIndexOf(this, val, byteOffset, encoding, false)}function hexWrite (buf, string, offset, length) {  offset = Number(offset) || 0  var remaining = buf.length - offset  if (!length) {    length = remaining  } else {    length = Number(length)    if (length > remaining) {      length = remaining    }  }  // must be an even number of digits  var strLen = string.length  if (strLen % 2 !== 0) throw new TypeError('Invalid hex string')  if (length > strLen / 2) {    length = strLen / 2  }  for (var i = 0; i < length; ++i) {    var parsed = parseInt(string.substr(i * 2, 2), 16)    if (isNaN(parsed)) return i    buf[offset + i] = parsed  }  return i}function utf8Write (buf, string, offset, length) {  return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)}function asciiWrite (buf, string, offset, length) {  return blitBuffer(asciiToBytes(string), buf, offset, length)}function latin1Write (buf, string, offset, length) {  return asciiWrite(buf, string, offset, length)}function base64Write (buf, string, offset, length) {  return blitBuffer(base64ToBytes(string), buf, offset, length)}function ucs2Write (buf, string, offset, length) {  return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)}Buffer.prototype.write = function write (string, offset, length, encoding) {  // Buffer#write(string)  if (offset === undefined) {    encoding = 'utf8'    length = this.length    offset = 0  // Buffer#write(string, encoding)  } else if (length === undefined && typeof offset === 'string') {    encoding = offset    length = this.length    offset = 0  // Buffer#write(string, offset[, length][, encoding])  } else if (isFinite(offset)) {    offset = offset | 0    if (isFinite(length)) {      length = length | 0      if (encoding === undefined) encoding = 'utf8'    } else {      encoding = length      length = undefined    }  // legacy write(string, encoding, offset, length) - remove in v0.13  } else {    throw new Error(      'Buffer.write(string, encoding, offset[, length]) is no longer supported'    )  }  var remaining = this.length - offset  if (length === undefined || length > remaining) length = remaining  if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {    throw new RangeError('Attempt to write outside buffer bounds')  }  if (!encoding) encoding = 'utf8'  var loweredCase = false  for (;;) {    switch (encoding) {      case 'hex':        return hexWrite(this, string, offset, length)      case 'utf8':      case 'utf-8':        return utf8Write(this, string, offset, length)      case 'ascii':        return asciiWrite(this, string, offset, length)      case 'latin1':      case 'binary':        return latin1Write(this, string, offset, length)      case 'base64':        // Warning: maxLength not taken into account in base64Write        return base64Write(this, string, offset, length)      case 'ucs2':      case 'ucs-2':      case 'utf16le':      case 'utf-16le':        return ucs2Write(this, string, offset, length)      default:        if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)        encoding = ('' + encoding).toLowerCase()        loweredCase = true    }  }}Buffer.prototype.toJSON = function toJSON () {  return {    type: 'Buffer',    data: Array.prototype.slice.call(this._arr || this, 0)  }}function base64Slice (buf, start, end) {  if (start === 0 && end === buf.length) {    return base64.fromByteArray(buf)  } else {    return base64.fromByteArray(buf.slice(start, end))  }}function utf8Slice (buf, start, end) {  end = Math.min(buf.length, end)  var res = []  var i = start  while (i < end) {    var firstByte = buf[i]    var codePoint = null    var bytesPerSequence = (firstByte > 0xEF) ? 4      : (firstByte > 0xDF) ? 3      : (firstByte > 0xBF) ? 2      : 1    if (i + bytesPerSequence <= end) {      var secondByte, thirdByte, fourthByte, tempCodePoint      switch (bytesPerSequence) {        case 1:          if (firstByte < 0x80) {            codePoint = firstByte          }          break        case 2:          secondByte = buf[i + 1]          if ((secondByte & 0xC0) === 0x80) {            tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)            if (tempCodePoint > 0x7F) {              codePoint = tempCodePoint            }          }          break        case 3:          secondByte = buf[i + 1]          thirdByte = buf[i + 2]          if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {            tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)            if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {              codePoint = tempCodePoint            }          }          break        case 4:          secondByte = buf[i + 1]          thirdByte = buf[i + 2]          fourthByte = buf[i + 3]          if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {            tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)            if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {              codePoint = tempCodePoint            }          }      }    }    if (codePoint === null) {      // we did not generate a valid codePoint so insert a      // replacement char (U+FFFD) and advance only 1 byte      codePoint = 0xFFFD      bytesPerSequence = 1    } else if (codePoint > 0xFFFF) {      // encode to utf16 (surrogate pair dance)      codePoint -= 0x10000      res.push(codePoint >>> 10 & 0x3FF | 0xD800)      codePoint = 0xDC00 | codePoint & 0x3FF    }    res.push(codePoint)    i += bytesPerSequence  }  return decodeCodePointsArray(res)}// Based on http://stackoverflow.com/a/22747272/680742, the browser with// the lowest limit is Chrome, with 0x10000 args.// We go 1 magnitude less, for safetyvar MAX_ARGUMENTS_LENGTH = 0x1000function decodeCodePointsArray (codePoints) {  var len = codePoints.length  if (len <= MAX_ARGUMENTS_LENGTH) {    return String.fromCharCode.apply(String, codePoints) // avoid extra slice()  }  // Decode in chunks to avoid "call stack size exceeded".  var res = ''  var i = 0  while (i < len) {    res += String.fromCharCode.apply(      String,      codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)    )  }  return res}function asciiSlice (buf, start, end) {  var ret = ''  end = Math.min(buf.length, end)  for (var i = start; i < end; ++i) {    ret += String.fromCharCode(buf[i] & 0x7F)  }  return ret}function latin1Slice (buf, start, end) {  var ret = ''  end = Math.min(buf.length, end)  for (var i = start; i < end; ++i) {    ret += String.fromCharCode(buf[i])  }  return ret}function hexSlice (buf, start, end) {  var len = buf.length  if (!start || start < 0) start = 0  if (!end || end < 0 || end > len) end = len  var out = ''  for (var i = start; i < end; ++i) {    out += toHex(buf[i])  }  return out}function utf16leSlice (buf, start, end) {  var bytes = buf.slice(start, end)  var res = ''  for (var i = 0; i < bytes.length; i += 2) {    res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)  }  return res}Buffer.prototype.slice = function slice (start, end) {  var len = this.length  start = ~~start  end = end === undefined ? len : ~~end  if (start < 0) {    start += len    if (start < 0) start = 0  } else if (start > len) {    start = len  }  if (end < 0) {    end += len    if (end < 0) end = 0  } else if (end > len) {    end = len  }  if (end < start) end = start  var newBuf  if (Buffer.TYPED_ARRAY_SUPPORT) {    newBuf = this.subarray(start, end)    newBuf.__proto__ = Buffer.prototype  } else {    var sliceLen = end - start    newBuf = new Buffer(sliceLen, undefined)    for (var i = 0; i < sliceLen; ++i) {      newBuf[i] = this[i + start]    }  }  return newBuf}/* * Need to make sure that buffer isn't trying to write out of bounds. */function checkOffset (offset, ext, length) {  if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')  if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')}Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {  offset = offset | 0  byteLength = byteLength | 0  if (!noAssert) checkOffset(offset, byteLength, this.length)  var val = this[offset]  var mul = 1  var i = 0  while (++i < byteLength && (mul *= 0x100)) {    val += this[offset + i] * mul  }  return val}Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {  offset = offset | 0  byteLength = byteLength | 0  if (!noAssert) {    checkOffset(offset, byteLength, this.length)  }  var val = this[offset + --byteLength]  var mul = 1  while (byteLength > 0 && (mul *= 0x100)) {    val += this[offset + --byteLength] * mul  }  return val}Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {  if (!noAssert) checkOffset(offset, 1, this.length)  return this[offset]}Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {  if (!noAssert) checkOffset(offset, 2, this.length)  return this[offset] | (this[offset + 1] << 8)}Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {  if (!noAssert) checkOffset(offset, 2, this.length)  return (this[offset] << 8) | this[offset + 1]}Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {  if (!noAssert) checkOffset(offset, 4, this.length)  return ((this[offset]) |      (this[offset + 1] << 8) |      (this[offset + 2] << 16)) +      (this[offset + 3] * 0x1000000)}Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {  if (!noAssert) checkOffset(offset, 4, this.length)  return (this[offset] * 0x1000000) +    ((this[offset + 1] << 16) |    (this[offset + 2] << 8) |    this[offset + 3])}Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {  offset = offset | 0  byteLength = byteLength | 0  if (!noAssert) checkOffset(offset, byteLength, this.length)  var val = this[offset]  var mul = 1  var i = 0  while (++i < byteLength && (mul *= 0x100)) {    val += this[offset + i] * mul  }  mul *= 0x80  if (val >= mul) val -= Math.pow(2, 8 * byteLength)  return val}Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {  offset = offset | 0  byteLength = byteLength | 0  if (!noAssert) checkOffset(offset, byteLength, this.length)  var i = byteLength  var mul = 1  var val = this[offset + --i]  while (i > 0 && (mul *= 0x100)) {    val += this[offset + --i] * mul  }  mul *= 0x80  if (val >= mul) val -= Math.pow(2, 8 * byteLength)  return val}Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) {  if (!noAssert) checkOffset(offset, 1, this.length)  if (!(this[offset] & 0x80)) return (this[offset])  return ((0xff - this[offset] + 1) * -1)}Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {  if (!noAssert) checkOffset(offset, 2, this.length)  var val = this[offset] | (this[offset + 1] << 8)  return (val & 0x8000) ? val | 0xFFFF0000 : val}Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {  if (!noAssert) checkOffset(offset, 2, this.length)  var val = this[offset + 1] | (this[offset] << 8)  return (val & 0x8000) ? val | 0xFFFF0000 : val}Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {  if (!noAssert) checkOffset(offset, 4, this.length)  return (this[offset]) |    (this[offset + 1] << 8) |    (this[offset + 2] << 16) |    (this[offset + 3] << 24)}Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {  if (!noAssert) checkOffset(offset, 4, this.length)  return (this[offset] << 24) |    (this[offset + 1] << 16) |    (this[offset + 2] << 8) |    (this[offset + 3])}Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {  if (!noAssert) checkOffset(offset, 4, this.length)  return ieee754.read(this, offset, true, 23, 4)}Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {  if (!noAssert) checkOffset(offset, 4, this.length)  return ieee754.read(this, offset, false, 23, 4)}Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {  if (!noAssert) checkOffset(offset, 8, this.length)  return ieee754.read(this, offset, true, 52, 8)}Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {  if (!noAssert) checkOffset(offset, 8, this.length)  return ieee754.read(this, offset, false, 52, 8)}function checkInt (buf, value, offset, ext, max, min) {  if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance')  if (value > max || value < min) throw new RangeError('"value" argument is out of bounds')  if (offset + ext > buf.length) throw new RangeError('Index out of range')}Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {  value = +value  offset = offset | 0  byteLength = byteLength | 0  if (!noAssert) {    var maxBytes = Math.pow(2, 8 * byteLength) - 1    checkInt(this, value, offset, byteLength, maxBytes, 0)  }  var mul = 1  var i = 0  this[offset] = value & 0xFF  while (++i < byteLength && (mul *= 0x100)) {    this[offset + i] = (value / mul) & 0xFF  }  return offset + byteLength}Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {  value = +value  offset = offset | 0  byteLength = byteLength | 0  if (!noAssert) {    var maxBytes = Math.pow(2, 8 * byteLength) - 1    checkInt(this, value, offset, byteLength, maxBytes, 0)  }  var i = byteLength - 1  var mul = 1  this[offset + i] = value & 0xFF  while (--i >= 0 && (mul *= 0x100)) {    this[offset + i] = (value / mul) & 0xFF  }  return offset + byteLength}Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {  value = +value  offset = offset | 0  if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)  if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)  this[offset] = (value & 0xff)  return offset + 1}function objectWriteUInt16 (buf, value, offset, littleEndian) {  if (value < 0) value = 0xffff + value + 1  for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) {    buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>      (littleEndian ? i : 1 - i) * 8  }}Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {  value = +value  offset = offset | 0  if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)  if (Buffer.TYPED_ARRAY_SUPPORT) {    this[offset] = (value & 0xff)    this[offset + 1] = (value >>> 8)  } else {    objectWriteUInt16(this, value, offset, true)  }  return offset + 2}Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {  value = +value  offset = offset | 0  if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)  if (Buffer.TYPED_ARRAY_SUPPORT) {    this[offset] = (value >>> 8)    this[offset + 1] = (value & 0xff)  } else {    objectWriteUInt16(this, value, offset, false)  }  return offset + 2}function objectWriteUInt32 (buf, value, offset, littleEndian) {  if (value < 0) value = 0xffffffff + value + 1  for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) {    buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff  }}Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {  value = +value  offset = offset | 0  if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)  if (Buffer.TYPED_ARRAY_SUPPORT) {    this[offset + 3] = (value >>> 24)    this[offset + 2] = (value >>> 16)    this[offset + 1] = (value >>> 8)    this[offset] = (value & 0xff)  } else {    objectWriteUInt32(this, value, offset, true)  }  return offset + 4}Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {  value = +value  offset = offset | 0  if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)  if (Buffer.TYPED_ARRAY_SUPPORT) {    this[offset] = (value >>> 24)    this[offset + 1] = (value >>> 16)    this[offset + 2] = (value >>> 8)    this[offset + 3] = (value & 0xff)  } else {    objectWriteUInt32(this, value, offset, false)  }  return offset + 4}Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {  value = +value  offset = offset | 0  if (!noAssert) {    var limit = Math.pow(2, 8 * byteLength - 1)    checkInt(this, value, offset, byteLength, limit - 1, -limit)  }  var i = 0  var mul = 1  var sub = 0  this[offset] = value & 0xFF  while (++i < byteLength && (mul *= 0x100)) {    if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {      sub = 1    }    this[offset + i] = ((value / mul) >> 0) - sub & 0xFF  }  return offset + byteLength}Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {  value = +value  offset = offset | 0  if (!noAssert) {    var limit = Math.pow(2, 8 * byteLength - 1)    checkInt(this, value, offset, byteLength, limit - 1, -limit)  }  var i = byteLength - 1  var mul = 1  var sub = 0  this[offset + i] = value & 0xFF  while (--i >= 0 && (mul *= 0x100)) {    if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {      sub = 1    }    this[offset + i] = ((value / mul) >> 0) - sub & 0xFF  }  return offset + byteLength}Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {  value = +value  offset = offset | 0  if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)  if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)  if (value < 0) value = 0xff + value + 1  this[offset] = (value & 0xff)  return offset + 1}Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {  value = +value  offset = offset | 0  if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)  if (Buffer.TYPED_ARRAY_SUPPORT) {    this[offset] = (value & 0xff)    this[offset + 1] = (value >>> 8)  } else {    objectWriteUInt16(this, value, offset, true)  }  return offset + 2}Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {  value = +value  offset = offset | 0  if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)  if (Buffer.TYPED_ARRAY_SUPPORT) {    this[offset] = (value >>> 8)    this[offset + 1] = (value & 0xff)  } else {    objectWriteUInt16(this, value, offset, false)  }  return offset + 2}Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {  value = +value  offset = offset | 0  if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)  if (Buffer.TYPED_ARRAY_SUPPORT) {    this[offset] = (value & 0xff)    this[offset + 1] = (value >>> 8)    this[offset + 2] = (value >>> 16)    this[offset + 3] = (value >>> 24)  } else {    objectWriteUInt32(this, value, offset, true)  }  return offset + 4}Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {  value = +value  offset = offset | 0  if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)  if (value < 0) value = 0xffffffff + value + 1  if (Buffer.TYPED_ARRAY_SUPPORT) {    this[offset] = (value >>> 24)    this[offset + 1] = (value >>> 16)    this[offset + 2] = (value >>> 8)    this[offset + 3] = (value & 0xff)  } else {    objectWriteUInt32(this, value, offset, false)  }  return offset + 4}function checkIEEE754 (buf, value, offset, ext, max, min) {  if (offset + ext > buf.length) throw new RangeError('Index out of range')  if (offset < 0) throw new RangeError('Index out of range')}function writeFloat (buf, value, offset, littleEndian, noAssert) {  if (!noAssert) {    checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)  }  ieee754.write(buf, value, offset, littleEndian, 23, 4)  return offset + 4}Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {  return writeFloat(this, value, offset, true, noAssert)}Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {  return writeFloat(this, value, offset, false, noAssert)}function writeDouble (buf, value, offset, littleEndian, noAssert) {  if (!noAssert) {    checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)  }  ieee754.write(buf, value, offset, littleEndian, 52, 8)  return offset + 8}Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {  return writeDouble(this, value, offset, true, noAssert)}Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {  return writeDouble(this, value, offset, false, noAssert)}// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)Buffer.prototype.copy = function copy (target, targetStart, start, end) {  if (!start) start = 0  if (!end && end !== 0) end = this.length  if (targetStart >= target.length) targetStart = target.length  if (!targetStart) targetStart = 0  if (end > 0 && end < start) end = start  // Copy 0 bytes; we're done  if (end === start) return 0  if (target.length === 0 || this.length === 0) return 0  // Fatal error conditions  if (targetStart < 0) {    throw new RangeError('targetStart out of bounds')  }  if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')  if (end < 0) throw new RangeError('sourceEnd out of bounds')  // Are we oob?  if (end > this.length) end = this.length  if (target.length - targetStart < end - start) {    end = target.length - targetStart + start  }  var len = end - start  var i  if (this === target && start < targetStart && targetStart < end) {    // descending copy from end    for (i = len - 1; i >= 0; --i) {      target[i + targetStart] = this[i + start]    }  } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {    // ascending copy from start    for (i = 0; i < len; ++i) {      target[i + targetStart] = this[i + start]    }  } else {    Uint8Array.prototype.set.call(      target,      this.subarray(start, start + len),      targetStart    )  }  return len}// Usage://    buffer.fill(number[, offset[, end]])//    buffer.fill(buffer[, offset[, end]])//    buffer.fill(string[, offset[, end]][, encoding])Buffer.prototype.fill = function fill (val, start, end, encoding) {  // Handle string cases:  if (typeof val === 'string') {    if (typeof start === 'string') {      encoding = start      start = 0      end = this.length    } else if (typeof end === 'string') {      encoding = end      end = this.length    }    if (val.length === 1) {      var code = val.charCodeAt(0)      if (code < 256) {        val = code      }    }    if (encoding !== undefined && typeof encoding !== 'string') {      throw new TypeError('encoding must be a string')    }    if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {      throw new TypeError('Unknown encoding: ' + encoding)    }  } else if (typeof val === 'number') {    val = val & 255  }  // Invalid ranges are not set to a default, so can range check early.  if (start < 0 || this.length < start || this.length < end) {    throw new RangeError('Out of range index')  }  if (end <= start) {    return this  }  start = start >>> 0  end = end === undefined ? this.length : end >>> 0  if (!val) val = 0  var i  if (typeof val === 'number') {    for (i = start; i < end; ++i) {      this[i] = val    }  } else {    var bytes = Buffer.isBuffer(val)      ? val      : utf8ToBytes(new Buffer(val, encoding).toString())    var len = bytes.length    for (i = 0; i < end - start; ++i) {      this[i + start] = bytes[i % len]    }  }  return this}// HELPER FUNCTIONS// ================var INVALID_BASE64_RE = /[^+\/0-9A-Za-z-_]/gfunction base64clean (str) {  // Node strips out invalid characters like \n and \t from the string, base64-js does not  str = stringtrim(str).replace(INVALID_BASE64_RE, '')  // Node converts strings with length < 2 to ''  if (str.length < 2) return ''  // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not  while (str.length % 4 !== 0) {    str = str + '='  }  return str}function stringtrim (str) {  if (str.trim) return str.trim()  return str.replace(/^\s+|\s+$/g, '')}function toHex (n) {  if (n < 16) return '0' + n.toString(16)  return n.toString(16)}function utf8ToBytes (string, units) {  units = units || Infinity  var codePoint  var length = string.length  var leadSurrogate = null  var bytes = []  for (var i = 0; i < length; ++i) {    codePoint = string.charCodeAt(i)    // is surrogate component    if (codePoint > 0xD7FF && codePoint < 0xE000) {      // last char was a lead      if (!leadSurrogate) {        // no lead yet        if (codePoint > 0xDBFF) {          // unexpected trail          if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)          continue        } else if (i + 1 === length) {          // unpaired lead          if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)          continue        }        // valid lead        leadSurrogate = codePoint        continue      }      // 2 leads in a row      if (codePoint < 0xDC00) {        if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)        leadSurrogate = codePoint        continue      }      // valid surrogate pair      codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000    } else if (leadSurrogate) {      // valid bmp char, but last char was a lead      if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)    }    leadSurrogate = null    // encode utf8    if (codePoint < 0x80) {      if ((units -= 1) < 0) break      bytes.push(codePoint)    } else if (codePoint < 0x800) {      if ((units -= 2) < 0) break      bytes.push(        codePoint >> 0x6 | 0xC0,        codePoint & 0x3F | 0x80      )    } else if (codePoint < 0x10000) {      if ((units -= 3) < 0) break      bytes.push(        codePoint >> 0xC | 0xE0,        codePoint >> 0x6 & 0x3F | 0x80,        codePoint & 0x3F | 0x80      )    } else if (codePoint < 0x110000) {      if ((units -= 4) < 0) break      bytes.push(        codePoint >> 0x12 | 0xF0,        codePoint >> 0xC & 0x3F | 0x80,        codePoint >> 0x6 & 0x3F | 0x80,        codePoint & 0x3F | 0x80      )    } else {      throw new Error('Invalid code point')    }  }  return bytes}function asciiToBytes (str) {  var byteArray = []  for (var i = 0; i < str.length; ++i) {    // Node's code seems to be doing this and not & 0x7F..    byteArray.push(str.charCodeAt(i) & 0xFF)  }  return byteArray}function utf16leToBytes (str, units) {  var c, hi, lo  var byteArray = []  for (var i = 0; i < str.length; ++i) {    if ((units -= 2) < 0) break    c = str.charCodeAt(i)    hi = c >> 8    lo = c % 256    byteArray.push(lo)    byteArray.push(hi)  }  return byteArray}function base64ToBytes (str) {  return base64.toByteArray(base64clean(str))}function blitBuffer (src, dst, offset, length) {  for (var i = 0; i < length; ++i) {    if ((i + offset >= dst.length) || (i >= src.length)) break    dst[i + offset] = src[i]  }  return i}function isnan (val) {  return val !== val // eslint-disable-line no-self-compare}
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