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							- /*!
 
-  * The buffer module from node.js, for the browser.
 
-  *
 
-  * @author   Feross Aboukhadijeh <http://feross.org>
 
-  * @license  MIT
 
-  */
 
- /* eslint-disable no-proto */
 
- 'use strict'
 
- var base64 = require('base64-js')
 
- var ieee754 = require('ieee754')
 
- var isArray = require('isarray')
 
- exports.Buffer = Buffer
 
- exports.SlowBuffer = SlowBuffer
 
- exports.INSPECT_MAX_BYTES = 50
 
- /**
 
-  * If `Buffer.TYPED_ARRAY_SUPPORT`:
 
-  *   === true    Use Uint8Array implementation (fastest)
 
-  *   === false   Use Object implementation (most compatible, even IE6)
 
-  *
 
-  * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
 
-  * Opera 11.6+, iOS 4.2+.
 
-  *
 
-  * Due to various browser bugs, sometimes the Object implementation will be used even
 
-  * when the browser supports typed arrays.
 
-  *
 
-  * Note:
 
-  *
 
-  *   - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances,
 
-  *     See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.
 
-  *
 
-  *   - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.
 
-  *
 
-  *   - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of
 
-  *     incorrect length in some situations.
 
-  * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they
 
-  * get the Object implementation, which is slower but behaves correctly.
 
-  */
 
- Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined
 
-   ? global.TYPED_ARRAY_SUPPORT
 
-   : typedArraySupport()
 
- /*
 
-  * Export kMaxLength after typed array support is determined.
 
-  */
 
- exports.kMaxLength = kMaxLength()
 
- function typedArraySupport () {
 
-   try {
 
-     var arr = new Uint8Array(1)
 
-     arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }}
 
-     return arr.foo() === 42 && // typed array instances can be augmented
 
-         typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`
 
-         arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`
 
-   } catch (e) {
 
-     return false
 
-   }
 
- }
 
- function kMaxLength () {
 
-   return Buffer.TYPED_ARRAY_SUPPORT
 
-     ? 0x7fffffff
 
-     : 0x3fffffff
 
- }
 
- function createBuffer (that, length) {
 
-   if (kMaxLength() < length) {
 
-     throw new RangeError('Invalid typed array length')
 
-   }
 
-   if (Buffer.TYPED_ARRAY_SUPPORT) {
 
-     // Return an augmented `Uint8Array` instance, for best performance
 
-     that = new Uint8Array(length)
 
-     that.__proto__ = Buffer.prototype
 
-   } else {
 
-     // Fallback: Return an object instance of the Buffer class
 
-     if (that === null) {
 
-       that = new Buffer(length)
 
-     }
 
-     that.length = length
 
-   }
 
-   return that
 
- }
 
- /**
 
-  * The Buffer constructor returns instances of `Uint8Array` that have their
 
-  * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of
 
-  * `Uint8Array`, so the returned instances will have all the node `Buffer` methods
 
-  * and the `Uint8Array` methods. Square bracket notation works as expected -- it
 
-  * returns a single octet.
 
-  *
 
-  * The `Uint8Array` prototype remains unmodified.
 
-  */
 
- function Buffer (arg, encodingOrOffset, length) {
 
-   if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) {
 
-     return new Buffer(arg, encodingOrOffset, length)
 
-   }
 
-   // Common case.
 
-   if (typeof arg === 'number') {
 
-     if (typeof encodingOrOffset === 'string') {
 
-       throw new Error(
 
-         'If encoding is specified then the first argument must be a string'
 
-       )
 
-     }
 
-     return allocUnsafe(this, arg)
 
-   }
 
-   return from(this, arg, encodingOrOffset, length)
 
- }
 
- Buffer.poolSize = 8192 // not used by this implementation
 
- // TODO: Legacy, not needed anymore. Remove in next major version.
 
- Buffer._augment = function (arr) {
 
-   arr.__proto__ = Buffer.prototype
 
-   return arr
 
- }
 
- function from (that, value, encodingOrOffset, length) {
 
-   if (typeof value === 'number') {
 
-     throw new TypeError('"value" argument must not be a number')
 
-   }
 
-   if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {
 
-     return fromArrayBuffer(that, value, encodingOrOffset, length)
 
-   }
 
-   if (typeof value === 'string') {
 
-     return fromString(that, value, encodingOrOffset)
 
-   }
 
-   return fromObject(that, value)
 
- }
 
- /**
 
-  * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError
 
-  * if value is a number.
 
-  * Buffer.from(str[, encoding])
 
-  * Buffer.from(array)
 
-  * Buffer.from(buffer)
 
-  * Buffer.from(arrayBuffer[, byteOffset[, length]])
 
-  **/
 
- Buffer.from = function (value, encodingOrOffset, length) {
 
-   return from(null, value, encodingOrOffset, length)
 
- }
 
- if (Buffer.TYPED_ARRAY_SUPPORT) {
 
-   Buffer.prototype.__proto__ = Uint8Array.prototype
 
-   Buffer.__proto__ = Uint8Array
 
-   if (typeof Symbol !== 'undefined' && Symbol.species &&
 
-       Buffer[Symbol.species] === Buffer) {
 
-     // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97
 
-     Object.defineProperty(Buffer, Symbol.species, {
 
-       value: null,
 
-       configurable: true
 
-     })
 
-   }
 
- }
 
- function assertSize (size) {
 
-   if (typeof size !== 'number') {
 
-     throw new TypeError('"size" argument must be a number')
 
-   } else if (size < 0) {
 
-     throw new RangeError('"size" argument must not be negative')
 
-   }
 
- }
 
- function alloc (that, size, fill, encoding) {
 
-   assertSize(size)
 
-   if (size <= 0) {
 
-     return createBuffer(that, size)
 
-   }
 
-   if (fill !== undefined) {
 
-     // Only pay attention to encoding if it's a string. This
 
-     // prevents accidentally sending in a number that would
 
-     // be interpretted as a start offset.
 
-     return typeof encoding === 'string'
 
-       ? createBuffer(that, size).fill(fill, encoding)
 
-       : createBuffer(that, size).fill(fill)
 
-   }
 
-   return createBuffer(that, size)
 
- }
 
- /**
 
-  * Creates a new filled Buffer instance.
 
-  * alloc(size[, fill[, encoding]])
 
-  **/
 
- Buffer.alloc = function (size, fill, encoding) {
 
-   return alloc(null, size, fill, encoding)
 
- }
 
- function allocUnsafe (that, size) {
 
-   assertSize(size)
 
-   that = createBuffer(that, size < 0 ? 0 : checked(size) | 0)
 
-   if (!Buffer.TYPED_ARRAY_SUPPORT) {
 
-     for (var i = 0; i < size; ++i) {
 
-       that[i] = 0
 
-     }
 
-   }
 
-   return that
 
- }
 
- /**
 
-  * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.
 
-  * */
 
- Buffer.allocUnsafe = function (size) {
 
-   return allocUnsafe(null, size)
 
- }
 
- /**
 
-  * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.
 
-  */
 
- Buffer.allocUnsafeSlow = function (size) {
 
-   return allocUnsafe(null, size)
 
- }
 
- function fromString (that, string, encoding) {
 
-   if (typeof encoding !== 'string' || encoding === '') {
 
-     encoding = 'utf8'
 
-   }
 
-   if (!Buffer.isEncoding(encoding)) {
 
-     throw new TypeError('"encoding" must be a valid string encoding')
 
-   }
 
-   var length = byteLength(string, encoding) | 0
 
-   that = createBuffer(that, length)
 
-   var actual = that.write(string, encoding)
 
-   if (actual !== length) {
 
-     // Writing a hex string, for example, that contains invalid characters will
 
-     // cause everything after the first invalid character to be ignored. (e.g.
 
-     // 'abxxcd' will be treated as 'ab')
 
-     that = that.slice(0, actual)
 
-   }
 
-   return that
 
- }
 
- function fromArrayLike (that, array) {
 
-   var length = array.length < 0 ? 0 : checked(array.length) | 0
 
-   that = createBuffer(that, length)
 
-   for (var i = 0; i < length; i += 1) {
 
-     that[i] = array[i] & 255
 
-   }
 
-   return that
 
- }
 
- function fromArrayBuffer (that, array, byteOffset, length) {
 
-   array.byteLength // this throws if `array` is not a valid ArrayBuffer
 
-   if (byteOffset < 0 || array.byteLength < byteOffset) {
 
-     throw new RangeError('\'offset\' is out of bounds')
 
-   }
 
-   if (array.byteLength < byteOffset + (length || 0)) {
 
-     throw new RangeError('\'length\' is out of bounds')
 
-   }
 
-   if (byteOffset === undefined && length === undefined) {
 
-     array = new Uint8Array(array)
 
-   } else if (length === undefined) {
 
-     array = new Uint8Array(array, byteOffset)
 
-   } else {
 
-     array = new Uint8Array(array, byteOffset, length)
 
-   }
 
-   if (Buffer.TYPED_ARRAY_SUPPORT) {
 
-     // Return an augmented `Uint8Array` instance, for best performance
 
-     that = array
 
-     that.__proto__ = Buffer.prototype
 
-   } else {
 
-     // Fallback: Return an object instance of the Buffer class
 
-     that = fromArrayLike(that, array)
 
-   }
 
-   return that
 
- }
 
- function fromObject (that, obj) {
 
-   if (Buffer.isBuffer(obj)) {
 
-     var len = checked(obj.length) | 0
 
-     that = createBuffer(that, len)
 
-     if (that.length === 0) {
 
-       return that
 
-     }
 
-     obj.copy(that, 0, 0, len)
 
-     return that
 
-   }
 
-   if (obj) {
 
-     if ((typeof ArrayBuffer !== 'undefined' &&
 
-         obj.buffer instanceof ArrayBuffer) || 'length' in obj) {
 
-       if (typeof obj.length !== 'number' || isnan(obj.length)) {
 
-         return createBuffer(that, 0)
 
-       }
 
-       return fromArrayLike(that, obj)
 
-     }
 
-     if (obj.type === 'Buffer' && isArray(obj.data)) {
 
-       return fromArrayLike(that, obj.data)
 
-     }
 
-   }
 
-   throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')
 
- }
 
- function checked (length) {
 
-   // Note: cannot use `length < kMaxLength()` here because that fails when
 
-   // length is NaN (which is otherwise coerced to zero.)
 
-   if (length >= kMaxLength()) {
 
-     throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
 
-                          'size: 0x' + kMaxLength().toString(16) + ' bytes')
 
-   }
 
-   return length | 0
 
- }
 
- function SlowBuffer (length) {
 
-   if (+length != length) { // eslint-disable-line eqeqeq
 
-     length = 0
 
-   }
 
-   return Buffer.alloc(+length)
 
- }
 
- Buffer.isBuffer = function isBuffer (b) {
 
-   return !!(b != null && b._isBuffer)
 
- }
 
- Buffer.compare = function compare (a, b) {
 
-   if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {
 
-     throw new TypeError('Arguments must be Buffers')
 
-   }
 
-   if (a === b) return 0
 
-   var x = a.length
 
-   var y = b.length
 
-   for (var i = 0, len = Math.min(x, y); i < len; ++i) {
 
-     if (a[i] !== b[i]) {
 
-       x = a[i]
 
-       y = b[i]
 
-       break
 
-     }
 
-   }
 
-   if (x < y) return -1
 
-   if (y < x) return 1
 
-   return 0
 
- }
 
- Buffer.isEncoding = function isEncoding (encoding) {
 
-   switch (String(encoding).toLowerCase()) {
 
-     case 'hex':
 
-     case 'utf8':
 
-     case 'utf-8':
 
-     case 'ascii':
 
-     case 'latin1':
 
-     case 'binary':
 
-     case 'base64':
 
-     case 'ucs2':
 
-     case 'ucs-2':
 
-     case 'utf16le':
 
-     case 'utf-16le':
 
-       return true
 
-     default:
 
-       return false
 
-   }
 
- }
 
- Buffer.concat = function concat (list, length) {
 
-   if (!isArray(list)) {
 
-     throw new TypeError('"list" argument must be an Array of Buffers')
 
-   }
 
-   if (list.length === 0) {
 
-     return Buffer.alloc(0)
 
-   }
 
-   var i
 
-   if (length === undefined) {
 
-     length = 0
 
-     for (i = 0; i < list.length; ++i) {
 
-       length += list[i].length
 
-     }
 
-   }
 
-   var buffer = Buffer.allocUnsafe(length)
 
-   var pos = 0
 
-   for (i = 0; i < list.length; ++i) {
 
-     var buf = list[i]
 
-     if (!Buffer.isBuffer(buf)) {
 
-       throw new TypeError('"list" argument must be an Array of Buffers')
 
-     }
 
-     buf.copy(buffer, pos)
 
-     pos += buf.length
 
-   }
 
-   return buffer
 
- }
 
- function byteLength (string, encoding) {
 
-   if (Buffer.isBuffer(string)) {
 
-     return string.length
 
-   }
 
-   if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' &&
 
-       (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) {
 
-     return string.byteLength
 
-   }
 
-   if (typeof string !== 'string') {
 
-     string = '' + string
 
-   }
 
-   var len = string.length
 
-   if (len === 0) return 0
 
-   // Use a for loop to avoid recursion
 
-   var loweredCase = false
 
-   for (;;) {
 
-     switch (encoding) {
 
-       case 'ascii':
 
-       case 'latin1':
 
-       case 'binary':
 
-         return len
 
-       case 'utf8':
 
-       case 'utf-8':
 
-       case undefined:
 
-         return utf8ToBytes(string).length
 
-       case 'ucs2':
 
-       case 'ucs-2':
 
-       case 'utf16le':
 
-       case 'utf-16le':
 
-         return len * 2
 
-       case 'hex':
 
-         return len >>> 1
 
-       case 'base64':
 
-         return base64ToBytes(string).length
 
-       default:
 
-         if (loweredCase) return utf8ToBytes(string).length // assume utf8
 
-         encoding = ('' + encoding).toLowerCase()
 
-         loweredCase = true
 
-     }
 
-   }
 
- }
 
- Buffer.byteLength = byteLength
 
- function slowToString (encoding, start, end) {
 
-   var loweredCase = false
 
-   // No need to verify that "this.length <= MAX_UINT32" since it's a read-only
 
-   // property of a typed array.
 
-   // This behaves neither like String nor Uint8Array in that we set start/end
 
-   // to their upper/lower bounds if the value passed is out of range.
 
-   // undefined is handled specially as per ECMA-262 6th Edition,
 
-   // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.
 
-   if (start === undefined || start < 0) {
 
-     start = 0
 
-   }
 
-   // Return early if start > this.length. Done here to prevent potential uint32
 
-   // coercion fail below.
 
-   if (start > this.length) {
 
-     return ''
 
-   }
 
-   if (end === undefined || end > this.length) {
 
-     end = this.length
 
-   }
 
-   if (end <= 0) {
 
-     return ''
 
-   }
 
-   // Force coersion to uint32. This will also coerce falsey/NaN values to 0.
 
-   end >>>= 0
 
-   start >>>= 0
 
-   if (end <= start) {
 
-     return ''
 
-   }
 
-   if (!encoding) encoding = 'utf8'
 
-   while (true) {
 
-     switch (encoding) {
 
-       case 'hex':
 
-         return hexSlice(this, start, end)
 
-       case 'utf8':
 
-       case 'utf-8':
 
-         return utf8Slice(this, start, end)
 
-       case 'ascii':
 
-         return asciiSlice(this, start, end)
 
-       case 'latin1':
 
-       case 'binary':
 
-         return latin1Slice(this, start, end)
 
-       case 'base64':
 
-         return base64Slice(this, start, end)
 
-       case 'ucs2':
 
-       case 'ucs-2':
 
-       case 'utf16le':
 
-       case 'utf-16le':
 
-         return utf16leSlice(this, start, end)
 
-       default:
 
-         if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
 
-         encoding = (encoding + '').toLowerCase()
 
-         loweredCase = true
 
-     }
 
-   }
 
- }
 
- // The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect
 
- // Buffer instances.
 
- Buffer.prototype._isBuffer = true
 
- function swap (b, n, m) {
 
-   var i = b[n]
 
-   b[n] = b[m]
 
-   b[m] = i
 
- }
 
- Buffer.prototype.swap16 = function swap16 () {
 
-   var len = this.length
 
-   if (len % 2 !== 0) {
 
-     throw new RangeError('Buffer size must be a multiple of 16-bits')
 
-   }
 
-   for (var i = 0; i < len; i += 2) {
 
-     swap(this, i, i + 1)
 
-   }
 
-   return this
 
- }
 
- Buffer.prototype.swap32 = function swap32 () {
 
-   var len = this.length
 
-   if (len % 4 !== 0) {
 
-     throw new RangeError('Buffer size must be a multiple of 32-bits')
 
-   }
 
-   for (var i = 0; i < len; i += 4) {
 
-     swap(this, i, i + 3)
 
-     swap(this, i + 1, i + 2)
 
-   }
 
-   return this
 
- }
 
- Buffer.prototype.swap64 = function swap64 () {
 
-   var len = this.length
 
-   if (len % 8 !== 0) {
 
-     throw new RangeError('Buffer size must be a multiple of 64-bits')
 
-   }
 
-   for (var i = 0; i < len; i += 8) {
 
-     swap(this, i, i + 7)
 
-     swap(this, i + 1, i + 6)
 
-     swap(this, i + 2, i + 5)
 
-     swap(this, i + 3, i + 4)
 
-   }
 
-   return this
 
- }
 
- Buffer.prototype.toString = function toString () {
 
-   var length = this.length | 0
 
-   if (length === 0) return ''
 
-   if (arguments.length === 0) return utf8Slice(this, 0, length)
 
-   return slowToString.apply(this, arguments)
 
- }
 
- Buffer.prototype.equals = function equals (b) {
 
-   if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
 
-   if (this === b) return true
 
-   return Buffer.compare(this, b) === 0
 
- }
 
- Buffer.prototype.inspect = function inspect () {
 
-   var str = ''
 
-   var max = exports.INSPECT_MAX_BYTES
 
-   if (this.length > 0) {
 
-     str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')
 
-     if (this.length > max) str += ' ... '
 
-   }
 
-   return '<Buffer ' + str + '>'
 
- }
 
- Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {
 
-   if (!Buffer.isBuffer(target)) {
 
-     throw new TypeError('Argument must be a Buffer')
 
-   }
 
-   if (start === undefined) {
 
-     start = 0
 
-   }
 
-   if (end === undefined) {
 
-     end = target ? target.length : 0
 
-   }
 
-   if (thisStart === undefined) {
 
-     thisStart = 0
 
-   }
 
-   if (thisEnd === undefined) {
 
-     thisEnd = this.length
 
-   }
 
-   if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {
 
-     throw new RangeError('out of range index')
 
-   }
 
-   if (thisStart >= thisEnd && start >= end) {
 
-     return 0
 
-   }
 
-   if (thisStart >= thisEnd) {
 
-     return -1
 
-   }
 
-   if (start >= end) {
 
-     return 1
 
-   }
 
-   start >>>= 0
 
-   end >>>= 0
 
-   thisStart >>>= 0
 
-   thisEnd >>>= 0
 
-   if (this === target) return 0
 
-   var x = thisEnd - thisStart
 
-   var y = end - start
 
-   var len = Math.min(x, y)
 
-   var thisCopy = this.slice(thisStart, thisEnd)
 
-   var targetCopy = target.slice(start, end)
 
-   for (var i = 0; i < len; ++i) {
 
-     if (thisCopy[i] !== targetCopy[i]) {
 
-       x = thisCopy[i]
 
-       y = targetCopy[i]
 
-       break
 
-     }
 
-   }
 
-   if (x < y) return -1
 
-   if (y < x) return 1
 
-   return 0
 
- }
 
- // Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,
 
- // OR the last index of `val` in `buffer` at offset <= `byteOffset`.
 
- //
 
- // Arguments:
 
- // - buffer - a Buffer to search
 
- // - val - a string, Buffer, or number
 
- // - byteOffset - an index into `buffer`; will be clamped to an int32
 
- // - encoding - an optional encoding, relevant is val is a string
 
- // - dir - true for indexOf, false for lastIndexOf
 
- function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {
 
-   // Empty buffer means no match
 
-   if (buffer.length === 0) return -1
 
-   // Normalize byteOffset
 
-   if (typeof byteOffset === 'string') {
 
-     encoding = byteOffset
 
-     byteOffset = 0
 
-   } else if (byteOffset > 0x7fffffff) {
 
-     byteOffset = 0x7fffffff
 
-   } else if (byteOffset < -0x80000000) {
 
-     byteOffset = -0x80000000
 
-   }
 
-   byteOffset = +byteOffset  // Coerce to Number.
 
-   if (isNaN(byteOffset)) {
 
-     // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer
 
-     byteOffset = dir ? 0 : (buffer.length - 1)
 
-   }
 
-   // Normalize byteOffset: negative offsets start from the end of the buffer
 
-   if (byteOffset < 0) byteOffset = buffer.length + byteOffset
 
-   if (byteOffset >= buffer.length) {
 
-     if (dir) return -1
 
-     else byteOffset = buffer.length - 1
 
-   } else if (byteOffset < 0) {
 
-     if (dir) byteOffset = 0
 
-     else return -1
 
-   }
 
-   // Normalize val
 
-   if (typeof val === 'string') {
 
-     val = Buffer.from(val, encoding)
 
-   }
 
-   // Finally, search either indexOf (if dir is true) or lastIndexOf
 
-   if (Buffer.isBuffer(val)) {
 
-     // Special case: looking for empty string/buffer always fails
 
-     if (val.length === 0) {
 
-       return -1
 
-     }
 
-     return arrayIndexOf(buffer, val, byteOffset, encoding, dir)
 
-   } else if (typeof val === 'number') {
 
-     val = val & 0xFF // Search for a byte value [0-255]
 
-     if (Buffer.TYPED_ARRAY_SUPPORT &&
 
-         typeof Uint8Array.prototype.indexOf === 'function') {
 
-       if (dir) {
 
-         return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)
 
-       } else {
 
-         return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)
 
-       }
 
-     }
 
-     return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)
 
-   }
 
-   throw new TypeError('val must be string, number or Buffer')
 
- }
 
- function arrayIndexOf (arr, val, byteOffset, encoding, dir) {
 
-   var indexSize = 1
 
-   var arrLength = arr.length
 
-   var valLength = val.length
 
-   if (encoding !== undefined) {
 
-     encoding = String(encoding).toLowerCase()
 
-     if (encoding === 'ucs2' || encoding === 'ucs-2' ||
 
-         encoding === 'utf16le' || encoding === 'utf-16le') {
 
-       if (arr.length < 2 || val.length < 2) {
 
-         return -1
 
-       }
 
-       indexSize = 2
 
-       arrLength /= 2
 
-       valLength /= 2
 
-       byteOffset /= 2
 
-     }
 
-   }
 
-   function read (buf, i) {
 
-     if (indexSize === 1) {
 
-       return buf[i]
 
-     } else {
 
-       return buf.readUInt16BE(i * indexSize)
 
-     }
 
-   }
 
-   var i
 
-   if (dir) {
 
-     var foundIndex = -1
 
-     for (i = byteOffset; i < arrLength; i++) {
 
-       if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {
 
-         if (foundIndex === -1) foundIndex = i
 
-         if (i - foundIndex + 1 === valLength) return foundIndex * indexSize
 
-       } else {
 
-         if (foundIndex !== -1) i -= i - foundIndex
 
-         foundIndex = -1
 
-       }
 
-     }
 
-   } else {
 
-     if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength
 
-     for (i = byteOffset; i >= 0; i--) {
 
-       var found = true
 
-       for (var j = 0; j < valLength; j++) {
 
-         if (read(arr, i + j) !== read(val, j)) {
 
-           found = false
 
-           break
 
-         }
 
-       }
 
-       if (found) return i
 
-     }
 
-   }
 
-   return -1
 
- }
 
- Buffer.prototype.includes = function includes (val, byteOffset, encoding) {
 
-   return this.indexOf(val, byteOffset, encoding) !== -1
 
- }
 
- Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {
 
-   return bidirectionalIndexOf(this, val, byteOffset, encoding, true)
 
- }
 
- Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {
 
-   return bidirectionalIndexOf(this, val, byteOffset, encoding, false)
 
- }
 
- function hexWrite (buf, string, offset, length) {
 
-   offset = Number(offset) || 0
 
-   var remaining = buf.length - offset
 
-   if (!length) {
 
-     length = remaining
 
-   } else {
 
-     length = Number(length)
 
-     if (length > remaining) {
 
-       length = remaining
 
-     }
 
-   }
 
-   // must be an even number of digits
 
-   var strLen = string.length
 
-   if (strLen % 2 !== 0) throw new TypeError('Invalid hex string')
 
-   if (length > strLen / 2) {
 
-     length = strLen / 2
 
-   }
 
-   for (var i = 0; i < length; ++i) {
 
-     var parsed = parseInt(string.substr(i * 2, 2), 16)
 
-     if (isNaN(parsed)) return i
 
-     buf[offset + i] = parsed
 
-   }
 
-   return i
 
- }
 
- function utf8Write (buf, string, offset, length) {
 
-   return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)
 
- }
 
- function asciiWrite (buf, string, offset, length) {
 
-   return blitBuffer(asciiToBytes(string), buf, offset, length)
 
- }
 
- function latin1Write (buf, string, offset, length) {
 
-   return asciiWrite(buf, string, offset, length)
 
- }
 
- function base64Write (buf, string, offset, length) {
 
-   return blitBuffer(base64ToBytes(string), buf, offset, length)
 
- }
 
- function ucs2Write (buf, string, offset, length) {
 
-   return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)
 
- }
 
- Buffer.prototype.write = function write (string, offset, length, encoding) {
 
-   // Buffer#write(string)
 
-   if (offset === undefined) {
 
-     encoding = 'utf8'
 
-     length = this.length
 
-     offset = 0
 
-   // Buffer#write(string, encoding)
 
-   } else if (length === undefined && typeof offset === 'string') {
 
-     encoding = offset
 
-     length = this.length
 
-     offset = 0
 
-   // Buffer#write(string, offset[, length][, encoding])
 
-   } else if (isFinite(offset)) {
 
-     offset = offset | 0
 
-     if (isFinite(length)) {
 
-       length = length | 0
 
-       if (encoding === undefined) encoding = 'utf8'
 
-     } else {
 
-       encoding = length
 
-       length = undefined
 
-     }
 
-   // legacy write(string, encoding, offset, length) - remove in v0.13
 
-   } else {
 
-     throw new Error(
 
-       'Buffer.write(string, encoding, offset[, length]) is no longer supported'
 
-     )
 
-   }
 
-   var remaining = this.length - offset
 
-   if (length === undefined || length > remaining) length = remaining
 
-   if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {
 
-     throw new RangeError('Attempt to write outside buffer bounds')
 
-   }
 
-   if (!encoding) encoding = 'utf8'
 
-   var loweredCase = false
 
-   for (;;) {
 
-     switch (encoding) {
 
-       case 'hex':
 
-         return hexWrite(this, string, offset, length)
 
-       case 'utf8':
 
-       case 'utf-8':
 
-         return utf8Write(this, string, offset, length)
 
-       case 'ascii':
 
-         return asciiWrite(this, string, offset, length)
 
-       case 'latin1':
 
-       case 'binary':
 
-         return latin1Write(this, string, offset, length)
 
-       case 'base64':
 
-         // Warning: maxLength not taken into account in base64Write
 
-         return base64Write(this, string, offset, length)
 
-       case 'ucs2':
 
-       case 'ucs-2':
 
-       case 'utf16le':
 
-       case 'utf-16le':
 
-         return ucs2Write(this, string, offset, length)
 
-       default:
 
-         if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
 
-         encoding = ('' + encoding).toLowerCase()
 
-         loweredCase = true
 
-     }
 
-   }
 
- }
 
- Buffer.prototype.toJSON = function toJSON () {
 
-   return {
 
-     type: 'Buffer',
 
-     data: Array.prototype.slice.call(this._arr || this, 0)
 
-   }
 
- }
 
- function base64Slice (buf, start, end) {
 
-   if (start === 0 && end === buf.length) {
 
-     return base64.fromByteArray(buf)
 
-   } else {
 
-     return base64.fromByteArray(buf.slice(start, end))
 
-   }
 
- }
 
- function utf8Slice (buf, start, end) {
 
-   end = Math.min(buf.length, end)
 
-   var res = []
 
-   var i = start
 
-   while (i < end) {
 
-     var firstByte = buf[i]
 
-     var codePoint = null
 
-     var bytesPerSequence = (firstByte > 0xEF) ? 4
 
-       : (firstByte > 0xDF) ? 3
 
-       : (firstByte > 0xBF) ? 2
 
-       : 1
 
-     if (i + bytesPerSequence <= end) {
 
-       var secondByte, thirdByte, fourthByte, tempCodePoint
 
-       switch (bytesPerSequence) {
 
-         case 1:
 
-           if (firstByte < 0x80) {
 
-             codePoint = firstByte
 
-           }
 
-           break
 
-         case 2:
 
-           secondByte = buf[i + 1]
 
-           if ((secondByte & 0xC0) === 0x80) {
 
-             tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)
 
-             if (tempCodePoint > 0x7F) {
 
-               codePoint = tempCodePoint
 
-             }
 
-           }
 
-           break
 
-         case 3:
 
-           secondByte = buf[i + 1]
 
-           thirdByte = buf[i + 2]
 
-           if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {
 
-             tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)
 
-             if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {
 
-               codePoint = tempCodePoint
 
-             }
 
-           }
 
-           break
 
-         case 4:
 
-           secondByte = buf[i + 1]
 
-           thirdByte = buf[i + 2]
 
-           fourthByte = buf[i + 3]
 
-           if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {
 
-             tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)
 
-             if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {
 
-               codePoint = tempCodePoint
 
-             }
 
-           }
 
-       }
 
-     }
 
-     if (codePoint === null) {
 
-       // we did not generate a valid codePoint so insert a
 
-       // replacement char (U+FFFD) and advance only 1 byte
 
-       codePoint = 0xFFFD
 
-       bytesPerSequence = 1
 
-     } else if (codePoint > 0xFFFF) {
 
-       // encode to utf16 (surrogate pair dance)
 
-       codePoint -= 0x10000
 
-       res.push(codePoint >>> 10 & 0x3FF | 0xD800)
 
-       codePoint = 0xDC00 | codePoint & 0x3FF
 
-     }
 
-     res.push(codePoint)
 
-     i += bytesPerSequence
 
-   }
 
-   return decodeCodePointsArray(res)
 
- }
 
- // Based on http://stackoverflow.com/a/22747272/680742, the browser with
 
- // the lowest limit is Chrome, with 0x10000 args.
 
- // We go 1 magnitude less, for safety
 
- var MAX_ARGUMENTS_LENGTH = 0x1000
 
- function decodeCodePointsArray (codePoints) {
 
-   var len = codePoints.length
 
-   if (len <= MAX_ARGUMENTS_LENGTH) {
 
-     return String.fromCharCode.apply(String, codePoints) // avoid extra slice()
 
-   }
 
-   // Decode in chunks to avoid "call stack size exceeded".
 
-   var res = ''
 
-   var i = 0
 
-   while (i < len) {
 
-     res += String.fromCharCode.apply(
 
-       String,
 
-       codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)
 
-     )
 
-   }
 
-   return res
 
- }
 
- function asciiSlice (buf, start, end) {
 
-   var ret = ''
 
-   end = Math.min(buf.length, end)
 
-   for (var i = start; i < end; ++i) {
 
-     ret += String.fromCharCode(buf[i] & 0x7F)
 
-   }
 
-   return ret
 
- }
 
- function latin1Slice (buf, start, end) {
 
-   var ret = ''
 
-   end = Math.min(buf.length, end)
 
-   for (var i = start; i < end; ++i) {
 
-     ret += String.fromCharCode(buf[i])
 
-   }
 
-   return ret
 
- }
 
- function hexSlice (buf, start, end) {
 
-   var len = buf.length
 
-   if (!start || start < 0) start = 0
 
-   if (!end || end < 0 || end > len) end = len
 
-   var out = ''
 
-   for (var i = start; i < end; ++i) {
 
-     out += toHex(buf[i])
 
-   }
 
-   return out
 
- }
 
- function utf16leSlice (buf, start, end) {
 
-   var bytes = buf.slice(start, end)
 
-   var res = ''
 
-   for (var i = 0; i < bytes.length; i += 2) {
 
-     res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)
 
-   }
 
-   return res
 
- }
 
- Buffer.prototype.slice = function slice (start, end) {
 
-   var len = this.length
 
-   start = ~~start
 
-   end = end === undefined ? len : ~~end
 
-   if (start < 0) {
 
-     start += len
 
-     if (start < 0) start = 0
 
-   } else if (start > len) {
 
-     start = len
 
-   }
 
-   if (end < 0) {
 
-     end += len
 
-     if (end < 0) end = 0
 
-   } else if (end > len) {
 
-     end = len
 
-   }
 
-   if (end < start) end = start
 
-   var newBuf
 
-   if (Buffer.TYPED_ARRAY_SUPPORT) {
 
-     newBuf = this.subarray(start, end)
 
-     newBuf.__proto__ = Buffer.prototype
 
-   } else {
 
-     var sliceLen = end - start
 
-     newBuf = new Buffer(sliceLen, undefined)
 
-     for (var i = 0; i < sliceLen; ++i) {
 
-       newBuf[i] = this[i + start]
 
-     }
 
-   }
 
-   return newBuf
 
- }
 
- /*
 
-  * Need to make sure that buffer isn't trying to write out of bounds.
 
-  */
 
- function checkOffset (offset, ext, length) {
 
-   if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')
 
-   if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')
 
- }
 
- Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {
 
-   offset = offset | 0
 
-   byteLength = byteLength | 0
 
-   if (!noAssert) checkOffset(offset, byteLength, this.length)
 
-   var val = this[offset]
 
-   var mul = 1
 
-   var i = 0
 
-   while (++i < byteLength && (mul *= 0x100)) {
 
-     val += this[offset + i] * mul
 
-   }
 
-   return val
 
- }
 
- Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {
 
-   offset = offset | 0
 
-   byteLength = byteLength | 0
 
-   if (!noAssert) {
 
-     checkOffset(offset, byteLength, this.length)
 
-   }
 
-   var val = this[offset + --byteLength]
 
-   var mul = 1
 
-   while (byteLength > 0 && (mul *= 0x100)) {
 
-     val += this[offset + --byteLength] * mul
 
-   }
 
-   return val
 
- }
 
- Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {
 
-   if (!noAssert) checkOffset(offset, 1, this.length)
 
-   return this[offset]
 
- }
 
- Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {
 
-   if (!noAssert) checkOffset(offset, 2, this.length)
 
-   return this[offset] | (this[offset + 1] << 8)
 
- }
 
- Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {
 
-   if (!noAssert) checkOffset(offset, 2, this.length)
 
-   return (this[offset] << 8) | this[offset + 1]
 
- }
 
- Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {
 
-   if (!noAssert) checkOffset(offset, 4, this.length)
 
-   return ((this[offset]) |
 
-       (this[offset + 1] << 8) |
 
-       (this[offset + 2] << 16)) +
 
-       (this[offset + 3] * 0x1000000)
 
- }
 
- Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {
 
-   if (!noAssert) checkOffset(offset, 4, this.length)
 
-   return (this[offset] * 0x1000000) +
 
-     ((this[offset + 1] << 16) |
 
-     (this[offset + 2] << 8) |
 
-     this[offset + 3])
 
- }
 
- Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {
 
-   offset = offset | 0
 
-   byteLength = byteLength | 0
 
-   if (!noAssert) checkOffset(offset, byteLength, this.length)
 
-   var val = this[offset]
 
-   var mul = 1
 
-   var i = 0
 
-   while (++i < byteLength && (mul *= 0x100)) {
 
-     val += this[offset + i] * mul
 
-   }
 
-   mul *= 0x80
 
-   if (val >= mul) val -= Math.pow(2, 8 * byteLength)
 
-   return val
 
- }
 
- Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {
 
-   offset = offset | 0
 
-   byteLength = byteLength | 0
 
-   if (!noAssert) checkOffset(offset, byteLength, this.length)
 
-   var i = byteLength
 
-   var mul = 1
 
-   var val = this[offset + --i]
 
-   while (i > 0 && (mul *= 0x100)) {
 
-     val += this[offset + --i] * mul
 
-   }
 
-   mul *= 0x80
 
-   if (val >= mul) val -= Math.pow(2, 8 * byteLength)
 
-   return val
 
- }
 
- Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) {
 
-   if (!noAssert) checkOffset(offset, 1, this.length)
 
-   if (!(this[offset] & 0x80)) return (this[offset])
 
-   return ((0xff - this[offset] + 1) * -1)
 
- }
 
- Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {
 
-   if (!noAssert) checkOffset(offset, 2, this.length)
 
-   var val = this[offset] | (this[offset + 1] << 8)
 
-   return (val & 0x8000) ? val | 0xFFFF0000 : val
 
- }
 
- Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {
 
-   if (!noAssert) checkOffset(offset, 2, this.length)
 
-   var val = this[offset + 1] | (this[offset] << 8)
 
-   return (val & 0x8000) ? val | 0xFFFF0000 : val
 
- }
 
- Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {
 
-   if (!noAssert) checkOffset(offset, 4, this.length)
 
-   return (this[offset]) |
 
-     (this[offset + 1] << 8) |
 
-     (this[offset + 2] << 16) |
 
-     (this[offset + 3] << 24)
 
- }
 
- Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {
 
-   if (!noAssert) checkOffset(offset, 4, this.length)
 
-   return (this[offset] << 24) |
 
-     (this[offset + 1] << 16) |
 
-     (this[offset + 2] << 8) |
 
-     (this[offset + 3])
 
- }
 
- Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {
 
-   if (!noAssert) checkOffset(offset, 4, this.length)
 
-   return ieee754.read(this, offset, true, 23, 4)
 
- }
 
- Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {
 
-   if (!noAssert) checkOffset(offset, 4, this.length)
 
-   return ieee754.read(this, offset, false, 23, 4)
 
- }
 
- Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {
 
-   if (!noAssert) checkOffset(offset, 8, this.length)
 
-   return ieee754.read(this, offset, true, 52, 8)
 
- }
 
- Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {
 
-   if (!noAssert) checkOffset(offset, 8, this.length)
 
-   return ieee754.read(this, offset, false, 52, 8)
 
- }
 
- function checkInt (buf, value, offset, ext, max, min) {
 
-   if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance')
 
-   if (value > max || value < min) throw new RangeError('"value" argument is out of bounds')
 
-   if (offset + ext > buf.length) throw new RangeError('Index out of range')
 
- }
 
- Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {
 
-   value = +value
 
-   offset = offset | 0
 
-   byteLength = byteLength | 0
 
-   if (!noAssert) {
 
-     var maxBytes = Math.pow(2, 8 * byteLength) - 1
 
-     checkInt(this, value, offset, byteLength, maxBytes, 0)
 
-   }
 
-   var mul = 1
 
-   var i = 0
 
-   this[offset] = value & 0xFF
 
-   while (++i < byteLength && (mul *= 0x100)) {
 
-     this[offset + i] = (value / mul) & 0xFF
 
-   }
 
-   return offset + byteLength
 
- }
 
- Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {
 
-   value = +value
 
-   offset = offset | 0
 
-   byteLength = byteLength | 0
 
-   if (!noAssert) {
 
-     var maxBytes = Math.pow(2, 8 * byteLength) - 1
 
-     checkInt(this, value, offset, byteLength, maxBytes, 0)
 
-   }
 
-   var i = byteLength - 1
 
-   var mul = 1
 
-   this[offset + i] = value & 0xFF
 
-   while (--i >= 0 && (mul *= 0x100)) {
 
-     this[offset + i] = (value / mul) & 0xFF
 
-   }
 
-   return offset + byteLength
 
- }
 
- Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {
 
-   value = +value
 
-   offset = offset | 0
 
-   if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)
 
-   if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)
 
-   this[offset] = (value & 0xff)
 
-   return offset + 1
 
- }
 
- function objectWriteUInt16 (buf, value, offset, littleEndian) {
 
-   if (value < 0) value = 0xffff + value + 1
 
-   for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) {
 
-     buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>
 
-       (littleEndian ? i : 1 - i) * 8
 
-   }
 
- }
 
- Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {
 
-   value = +value
 
-   offset = offset | 0
 
-   if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
 
-   if (Buffer.TYPED_ARRAY_SUPPORT) {
 
-     this[offset] = (value & 0xff)
 
-     this[offset + 1] = (value >>> 8)
 
-   } else {
 
-     objectWriteUInt16(this, value, offset, true)
 
-   }
 
-   return offset + 2
 
- }
 
- Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {
 
-   value = +value
 
-   offset = offset | 0
 
-   if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
 
-   if (Buffer.TYPED_ARRAY_SUPPORT) {
 
-     this[offset] = (value >>> 8)
 
-     this[offset + 1] = (value & 0xff)
 
-   } else {
 
-     objectWriteUInt16(this, value, offset, false)
 
-   }
 
-   return offset + 2
 
- }
 
- function objectWriteUInt32 (buf, value, offset, littleEndian) {
 
-   if (value < 0) value = 0xffffffff + value + 1
 
-   for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) {
 
-     buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff
 
-   }
 
- }
 
- Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {
 
-   value = +value
 
-   offset = offset | 0
 
-   if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
 
-   if (Buffer.TYPED_ARRAY_SUPPORT) {
 
-     this[offset + 3] = (value >>> 24)
 
-     this[offset + 2] = (value >>> 16)
 
-     this[offset + 1] = (value >>> 8)
 
-     this[offset] = (value & 0xff)
 
-   } else {
 
-     objectWriteUInt32(this, value, offset, true)
 
-   }
 
-   return offset + 4
 
- }
 
- Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {
 
-   value = +value
 
-   offset = offset | 0
 
-   if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
 
-   if (Buffer.TYPED_ARRAY_SUPPORT) {
 
-     this[offset] = (value >>> 24)
 
-     this[offset + 1] = (value >>> 16)
 
-     this[offset + 2] = (value >>> 8)
 
-     this[offset + 3] = (value & 0xff)
 
-   } else {
 
-     objectWriteUInt32(this, value, offset, false)
 
-   }
 
-   return offset + 4
 
- }
 
- Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {
 
-   value = +value
 
-   offset = offset | 0
 
-   if (!noAssert) {
 
-     var limit = Math.pow(2, 8 * byteLength - 1)
 
-     checkInt(this, value, offset, byteLength, limit - 1, -limit)
 
-   }
 
-   var i = 0
 
-   var mul = 1
 
-   var sub = 0
 
-   this[offset] = value & 0xFF
 
-   while (++i < byteLength && (mul *= 0x100)) {
 
-     if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {
 
-       sub = 1
 
-     }
 
-     this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
 
-   }
 
-   return offset + byteLength
 
- }
 
- Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {
 
-   value = +value
 
-   offset = offset | 0
 
-   if (!noAssert) {
 
-     var limit = Math.pow(2, 8 * byteLength - 1)
 
-     checkInt(this, value, offset, byteLength, limit - 1, -limit)
 
-   }
 
-   var i = byteLength - 1
 
-   var mul = 1
 
-   var sub = 0
 
-   this[offset + i] = value & 0xFF
 
-   while (--i >= 0 && (mul *= 0x100)) {
 
-     if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {
 
-       sub = 1
 
-     }
 
-     this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
 
-   }
 
-   return offset + byteLength
 
- }
 
- Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {
 
-   value = +value
 
-   offset = offset | 0
 
-   if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)
 
-   if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)
 
-   if (value < 0) value = 0xff + value + 1
 
-   this[offset] = (value & 0xff)
 
-   return offset + 1
 
- }
 
- Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {
 
-   value = +value
 
-   offset = offset | 0
 
-   if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
 
-   if (Buffer.TYPED_ARRAY_SUPPORT) {
 
-     this[offset] = (value & 0xff)
 
-     this[offset + 1] = (value >>> 8)
 
-   } else {
 
-     objectWriteUInt16(this, value, offset, true)
 
-   }
 
-   return offset + 2
 
- }
 
- Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {
 
-   value = +value
 
-   offset = offset | 0
 
-   if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
 
-   if (Buffer.TYPED_ARRAY_SUPPORT) {
 
-     this[offset] = (value >>> 8)
 
-     this[offset + 1] = (value & 0xff)
 
-   } else {
 
-     objectWriteUInt16(this, value, offset, false)
 
-   }
 
-   return offset + 2
 
- }
 
- Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {
 
-   value = +value
 
-   offset = offset | 0
 
-   if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
 
-   if (Buffer.TYPED_ARRAY_SUPPORT) {
 
-     this[offset] = (value & 0xff)
 
-     this[offset + 1] = (value >>> 8)
 
-     this[offset + 2] = (value >>> 16)
 
-     this[offset + 3] = (value >>> 24)
 
-   } else {
 
-     objectWriteUInt32(this, value, offset, true)
 
-   }
 
-   return offset + 4
 
- }
 
- Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {
 
-   value = +value
 
-   offset = offset | 0
 
-   if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
 
-   if (value < 0) value = 0xffffffff + value + 1
 
-   if (Buffer.TYPED_ARRAY_SUPPORT) {
 
-     this[offset] = (value >>> 24)
 
-     this[offset + 1] = (value >>> 16)
 
-     this[offset + 2] = (value >>> 8)
 
-     this[offset + 3] = (value & 0xff)
 
-   } else {
 
-     objectWriteUInt32(this, value, offset, false)
 
-   }
 
-   return offset + 4
 
- }
 
- function checkIEEE754 (buf, value, offset, ext, max, min) {
 
-   if (offset + ext > buf.length) throw new RangeError('Index out of range')
 
-   if (offset < 0) throw new RangeError('Index out of range')
 
- }
 
- function writeFloat (buf, value, offset, littleEndian, noAssert) {
 
-   if (!noAssert) {
 
-     checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)
 
-   }
 
-   ieee754.write(buf, value, offset, littleEndian, 23, 4)
 
-   return offset + 4
 
- }
 
- Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {
 
-   return writeFloat(this, value, offset, true, noAssert)
 
- }
 
- Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {
 
-   return writeFloat(this, value, offset, false, noAssert)
 
- }
 
- function writeDouble (buf, value, offset, littleEndian, noAssert) {
 
-   if (!noAssert) {
 
-     checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)
 
-   }
 
-   ieee754.write(buf, value, offset, littleEndian, 52, 8)
 
-   return offset + 8
 
- }
 
- Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {
 
-   return writeDouble(this, value, offset, true, noAssert)
 
- }
 
- Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {
 
-   return writeDouble(this, value, offset, false, noAssert)
 
- }
 
- // copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
 
- Buffer.prototype.copy = function copy (target, targetStart, start, end) {
 
-   if (!start) start = 0
 
-   if (!end && end !== 0) end = this.length
 
-   if (targetStart >= target.length) targetStart = target.length
 
-   if (!targetStart) targetStart = 0
 
-   if (end > 0 && end < start) end = start
 
-   // Copy 0 bytes; we're done
 
-   if (end === start) return 0
 
-   if (target.length === 0 || this.length === 0) return 0
 
-   // Fatal error conditions
 
-   if (targetStart < 0) {
 
-     throw new RangeError('targetStart out of bounds')
 
-   }
 
-   if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')
 
-   if (end < 0) throw new RangeError('sourceEnd out of bounds')
 
-   // Are we oob?
 
-   if (end > this.length) end = this.length
 
-   if (target.length - targetStart < end - start) {
 
-     end = target.length - targetStart + start
 
-   }
 
-   var len = end - start
 
-   var i
 
-   if (this === target && start < targetStart && targetStart < end) {
 
-     // descending copy from end
 
-     for (i = len - 1; i >= 0; --i) {
 
-       target[i + targetStart] = this[i + start]
 
-     }
 
-   } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {
 
-     // ascending copy from start
 
-     for (i = 0; i < len; ++i) {
 
-       target[i + targetStart] = this[i + start]
 
-     }
 
-   } else {
 
-     Uint8Array.prototype.set.call(
 
-       target,
 
-       this.subarray(start, start + len),
 
-       targetStart
 
-     )
 
-   }
 
-   return len
 
- }
 
- // Usage:
 
- //    buffer.fill(number[, offset[, end]])
 
- //    buffer.fill(buffer[, offset[, end]])
 
- //    buffer.fill(string[, offset[, end]][, encoding])
 
- Buffer.prototype.fill = function fill (val, start, end, encoding) {
 
-   // Handle string cases:
 
-   if (typeof val === 'string') {
 
-     if (typeof start === 'string') {
 
-       encoding = start
 
-       start = 0
 
-       end = this.length
 
-     } else if (typeof end === 'string') {
 
-       encoding = end
 
-       end = this.length
 
-     }
 
-     if (val.length === 1) {
 
-       var code = val.charCodeAt(0)
 
-       if (code < 256) {
 
-         val = code
 
-       }
 
-     }
 
-     if (encoding !== undefined && typeof encoding !== 'string') {
 
-       throw new TypeError('encoding must be a string')
 
-     }
 
-     if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {
 
-       throw new TypeError('Unknown encoding: ' + encoding)
 
-     }
 
-   } else if (typeof val === 'number') {
 
-     val = val & 255
 
-   }
 
-   // Invalid ranges are not set to a default, so can range check early.
 
-   if (start < 0 || this.length < start || this.length < end) {
 
-     throw new RangeError('Out of range index')
 
-   }
 
-   if (end <= start) {
 
-     return this
 
-   }
 
-   start = start >>> 0
 
-   end = end === undefined ? this.length : end >>> 0
 
-   if (!val) val = 0
 
-   var i
 
-   if (typeof val === 'number') {
 
-     for (i = start; i < end; ++i) {
 
-       this[i] = val
 
-     }
 
-   } else {
 
-     var bytes = Buffer.isBuffer(val)
 
-       ? val
 
-       : utf8ToBytes(new Buffer(val, encoding).toString())
 
-     var len = bytes.length
 
-     for (i = 0; i < end - start; ++i) {
 
-       this[i + start] = bytes[i % len]
 
-     }
 
-   }
 
-   return this
 
- }
 
- // HELPER FUNCTIONS
 
- // ================
 
- var INVALID_BASE64_RE = /[^+\/0-9A-Za-z-_]/g
 
- function base64clean (str) {
 
-   // Node strips out invalid characters like \n and \t from the string, base64-js does not
 
-   str = stringtrim(str).replace(INVALID_BASE64_RE, '')
 
-   // Node converts strings with length < 2 to ''
 
-   if (str.length < 2) return ''
 
-   // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
 
-   while (str.length % 4 !== 0) {
 
-     str = str + '='
 
-   }
 
-   return str
 
- }
 
- function stringtrim (str) {
 
-   if (str.trim) return str.trim()
 
-   return str.replace(/^\s+|\s+$/g, '')
 
- }
 
- function toHex (n) {
 
-   if (n < 16) return '0' + n.toString(16)
 
-   return n.toString(16)
 
- }
 
- function utf8ToBytes (string, units) {
 
-   units = units || Infinity
 
-   var codePoint
 
-   var length = string.length
 
-   var leadSurrogate = null
 
-   var bytes = []
 
-   for (var i = 0; i < length; ++i) {
 
-     codePoint = string.charCodeAt(i)
 
-     // is surrogate component
 
-     if (codePoint > 0xD7FF && codePoint < 0xE000) {
 
-       // last char was a lead
 
-       if (!leadSurrogate) {
 
-         // no lead yet
 
-         if (codePoint > 0xDBFF) {
 
-           // unexpected trail
 
-           if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
 
-           continue
 
-         } else if (i + 1 === length) {
 
-           // unpaired lead
 
-           if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
 
-           continue
 
-         }
 
-         // valid lead
 
-         leadSurrogate = codePoint
 
-         continue
 
-       }
 
-       // 2 leads in a row
 
-       if (codePoint < 0xDC00) {
 
-         if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
 
-         leadSurrogate = codePoint
 
-         continue
 
-       }
 
-       // valid surrogate pair
 
-       codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000
 
-     } else if (leadSurrogate) {
 
-       // valid bmp char, but last char was a lead
 
-       if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
 
-     }
 
-     leadSurrogate = null
 
-     // encode utf8
 
-     if (codePoint < 0x80) {
 
-       if ((units -= 1) < 0) break
 
-       bytes.push(codePoint)
 
-     } else if (codePoint < 0x800) {
 
-       if ((units -= 2) < 0) break
 
-       bytes.push(
 
-         codePoint >> 0x6 | 0xC0,
 
-         codePoint & 0x3F | 0x80
 
-       )
 
-     } else if (codePoint < 0x10000) {
 
-       if ((units -= 3) < 0) break
 
-       bytes.push(
 
-         codePoint >> 0xC | 0xE0,
 
-         codePoint >> 0x6 & 0x3F | 0x80,
 
-         codePoint & 0x3F | 0x80
 
-       )
 
-     } else if (codePoint < 0x110000) {
 
-       if ((units -= 4) < 0) break
 
-       bytes.push(
 
-         codePoint >> 0x12 | 0xF0,
 
-         codePoint >> 0xC & 0x3F | 0x80,
 
-         codePoint >> 0x6 & 0x3F | 0x80,
 
-         codePoint & 0x3F | 0x80
 
-       )
 
-     } else {
 
-       throw new Error('Invalid code point')
 
-     }
 
-   }
 
-   return bytes
 
- }
 
- function asciiToBytes (str) {
 
-   var byteArray = []
 
-   for (var i = 0; i < str.length; ++i) {
 
-     // Node's code seems to be doing this and not & 0x7F..
 
-     byteArray.push(str.charCodeAt(i) & 0xFF)
 
-   }
 
-   return byteArray
 
- }
 
- function utf16leToBytes (str, units) {
 
-   var c, hi, lo
 
-   var byteArray = []
 
-   for (var i = 0; i < str.length; ++i) {
 
-     if ((units -= 2) < 0) break
 
-     c = str.charCodeAt(i)
 
-     hi = c >> 8
 
-     lo = c % 256
 
-     byteArray.push(lo)
 
-     byteArray.push(hi)
 
-   }
 
-   return byteArray
 
- }
 
- function base64ToBytes (str) {
 
-   return base64.toByteArray(base64clean(str))
 
- }
 
- function blitBuffer (src, dst, offset, length) {
 
-   for (var i = 0; i < length; ++i) {
 
-     if ((i + offset >= dst.length) || (i >= src.length)) break
 
-     dst[i + offset] = src[i]
 
-   }
 
-   return i
 
- }
 
- function isnan (val) {
 
-   return val !== val // eslint-disable-line no-self-compare
 
- }
 
 
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